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Difference between revisions of "Car Playing"

From GameBrew - a wiki dedicated to Video Game Homebrew.

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{{Infobox homebrew
 
{{Infobox homebrew
 
| title      = Car Playing
 
| title      = Car Playing
| image      = [[File:Carplayingds.jpg]]
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| image      = https://dlhb.gamebrew.org/dshomebrew/carplaying.png
 
| type        = Racing Survival  
 
| type        = Racing Survival  
 
| version    = 2.73 Final
 
| version    = 2.73 Final
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| author      = BALROG
 
| author      = BALROG
 
| website    = http://microlua.xooit.fr/t395-CarPlaying.htm
 
| website    = http://microlua.xooit.fr/t395-CarPlaying.htm
| download    = Media:Carplaying273ds.zip
+
| download    = https://dlhb.gamebrew.org/dshomebrew/carplaying.7z
 
| source      =  
 
| source      =  
 
}}     
 
}}     
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* Decrease in difficulty.  
 
* Decrease in difficulty.  
  
<br>
+
==External links==
 +
* MicroLua - http://microlua.xooit.fr/t395-CarPlaying.htm
 +
 
 
[[Category:DS homebrew games]]
 
[[Category:DS homebrew games]]
 
[[Category:Homebrew racing games on DS]]
 
[[Category:Homebrew racing games on DS]]

Revision as of 00:31, 26 September 2021

Car Playing
carplaying.png
General
Author(s)BALROG
TypeRacing Survival
Version2.73 Final
LicenceMixed
Links
Download
Website
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Car Playing (French) is a survival dodging game coded in Micro Lua.

User guide

Control a car and you must avoid the dangerous psychopathic Martians who rush at you.

Changelog

Version 2.73

  • Final.

Version 2.7

  • Fixed bugs, including:
    • A collision issue with "enemy4".
    • The memory dump which was incorrect.
    • Sometimes enemies did not appear.
  • Added a pause system.
  • Now you can go back to the settings menu whenever you want.
  • Added an intro screen.

Version 2.2

  • Fixed various bugs and imperfections.
  • Added music.
  • Added a menu, appearing when launching the game, which allows you to change certain parameters.
  • Now enemies always move at speed 1 on their first trip.

Version 1.8

  • Sounds are now played correctly.
  • Enemies now appear in random order (before it was always Top-Left-Right-Bottom).

Version 1.5

  • Slight decrease in the maximum speed of enemies.
  • Added a sound and a background (the latter being very basic: the VRAM is saturated if an image is added).
  • Small modification of the appearance of enemies.
  • Improved collisions, which suffered from some imperfections in the previous version.
  • Reduce the size of the vehicle's collision mask: thus, we can now graze enemies.

Version 1.2

  • Fixed various bugs.
  • Decrease in difficulty.

External links

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