Bubble Fight EX

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Revision as of 08:41, 4 August 2021 by HydeWing (talk | contribs)
Bubble Fight EX
File:Bubblefightds.jpg
General
Author(s)Relminator
TypeAction
VersionCompo Final
LicenceMixed
Links
[Media:Bubblefight2ds.zip Download]
Website
[Media:Bubblefight2ds.zip Source]
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Bubble Fight EX is a Nintendo DS homebrew game inspired by Balloon Fight on the NES (hence the title Bubble Fight). It provides 4 stages of crazy, weird and wacky bursting arcade adventure.

It is submitted to the Nintendomax DSdev compo and Bubble Fight Neo was created for the Neo Coding Compo 2012.

Features

  • 2D gameplay.
  • 3D background.
  • All fixed-point engine (no single float/double variable is ever used).
  • Optimized texture use via texture packing.
  • Oldskool 8-bit sprites.
  • Newskool bullet hell gameplay.
  • Source included.

Installation

Unzip archive and copy BubbleFightNeo.nds to your flashcart.

User guide

Gameplay

In the game you control the Gradius shield which becomes a force field when it attacks.

The goal is to destroy everything by Bursting (R/L + B) or by Ikalaser (Ikaruga-like laser).

Tips

Collision area is smaller when player is not in Burst Mode, try to abuse that feature.

You cannot damage those electric sparks.

Bursting can be used for defense.

Laser gauge is auto filling but fills faster when you hit an enemy in burst mode.

Controls

Up/A - Fly

Right/Left - Move

B - Burst

Start - Pause

Select - Bebug

Screenshots

File:Bubblefightds2.png

Compatibility

Tested on:

DSTT/TTDS (firmware 1.17a12)
Ultra R4 (firmware 1.56)

Changelog

NEO

  • Added another stage.
  • New Boss.
  • Ikaruga-like lasers.
  • Particles.
  • Eye candies.
  • Fixed gameplay.
  • Boss Life meter.
  • Cleaner and beddar sub screen.
  • Metaballs.

Credits

Programming - Richard Eric M. Lope BSN RN (relminator).

Design - Anya Therese B. Lope, Relminator.

Art - Adigun A. Polack, Marc Russel, Relminator.

Greetz - Plasma, DR_D, HellFire, WinterMute, Cearn, Steven, Immibis, zeromus, Plasma, L_O_J, v1ctor.

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