Alarmii Wii: Difference between revisions

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|license=Freeware
|license=Freeware
|download=https://dlhb.gamebrew.org/wiihomebrews/alarmiiwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/alarmiiwii.7z
|website=https://web.archive.org/web/20090311003645/www.tribine.pwp.blueyonder.co.uk/blitter/
|website=https://www.tribine.pwp.blueyonder.co.uk/blitter/
|source=
|source=
}}
}}
'''Alarmii''' is a little alarm utility for Wii. This is my first Wii program.  It is a timer/alarm clock.
Alarmii is a little alarm utility for Wii. It is a timer/alarm clock.


==Features:==
==Features==
*Alarm clock
*Alarm clock.
*Countdown timer
*Countdown timer.
*Interval alerts
*Interval alerts.
*Customizable sound samples (keep them small as SD card loading is a little slow)
*Customizable sound samples (keep them small as SD card loading is a little slow).
*Audio and Visual alerts
*Audio and Visual alerts.
*+ more
*+ more.


==Installing==
==Installation==
Copy this folder to your SD card inside the "apps" folder, and run with The HomeBrew Channel.
Copy this folder to your SD card inside the "apps" folder, and run with The HomeBrew Channel.


If you want to use custom sound samples:
If you want to use custom sound samples, use ".raw" format, 8000 Hz, 8 bit signed, mono - try "WavePad" to convert .wav files (etc).
*use ".raw" format, 8000 Hz, 8 bit signed, mono - try "WavePad" to convert .wav files (etc)
*(remember to keep them small, unless you can wait for the Wii's SD to load!)


== How to Use ==
Remember to keep them small, unless you can wait for the Wii's SD to load.
Use any wiimote to adjust the numbers. Click on the alarm button to enable/disable


*A........increase number
==User guide==
*B........decrease number
Use any wiimote to adjust the numbers (you will individually adjust hours, minutes, or seconds, they will not effect each other).
'''note:''' you will individually adjust hours, minutes, or seconds. (they will not effect each other)
 
*Home.....exit program
* A........increase number.
* B........decrease number.
* Home.....exit program.
 
Click on the alarm button to enable/disable.


Whichever number you click on will be the active mode ("set" or "remain") until you enable the alarm.
Whichever number you click on will be the active mode ("set" or "remain") until you enable the alarm.
Line 51: Line 52:


==Media==
==Media==
'''alarmii forwarder Wad''' ([https://www.youtube.com/watch?v=srXq45kUXEA Wolfie Numbers]) <br>
<youtube>srXq45kUXEA</youtube>
<youtube>srXq45kUXEA</youtube>


== ChangeLog ==
==Changelog==
'''v1.0'''
'''v1.0'''
*added: auto-load/save settings to SD card (now you don't have to setup every time!)
*Added: auto-load/save settings to SD card (now you don't have to setup every time).
*added: load sound files from SD card (allowing for custom sound effects - hence, no card = no sound!)
*Added: load sound files from SD card (allowing for custom sound effects - hence, no card = no sound).
*added: visual cues at interval and alarm
*Added: visual cues at interval and alarm.
*bug fix: disabled potential rumble on exit screen
*Bug fix: disabled potential rumble on exit screen.


'''v0.8 (alpha)'''
'''v0.8 (alpha)'''
*Not really a bug, but adjusting the 'numbers' independantly can be confusing.
*Not really a bug, but adjusting the 'numbers' independantly can be confusing.
*This needs to be more intuitive - However, it really is quite logical!
*This needs to be more intuitive - However, it really is quite logical.
*PAL50 mode is not vertically centered accordingly (but things all fit of course ;)
*PAL50 mode is not vertically centered accordingly (but things all fit of course.
 
==Thanks==


==Credits==
*Team Tweezers, plus all involved in creating the Wii HomeBrew scene.
*Team Tweezers, plus all involved in creating the Wii HomeBrew scene.
*Original GX basecode - winterMute (conversion), NeHe (original) - a simple example goes a long way!
*Original GX basecode - winterMute (conversion), NeHe (original) - a simple example goes a long way.
*Sound Engine - Francisco Muñoz 'Hermes'
*Sound Engine - Francisco Muñoz 'Hermes'.
*Mini-XML (load and save .xml config files) - beardface (port), Matthew Sweet (original)
*Mini-XML (load and save .xml config files) - beardface (port), Matthew Sweet (original).
*WiiBrew/GBAtemp/WiiNewz forums - nice places ;)
*WiiBrew/GBAtemp/WiiNewz forums - nice places.
*Dolphin [Wii] emulator (made testing a lot easier!) - Dolphin team
*Dolphin [Wii] emulator (made testing a lot easier!) - Dolphin team.
*Wasp_Box - original idea!
*Wasp_Box - original idea.
*You - my audience :)
*You - my audience.


==External links==
==External links==
* Homepage - https://web.archive.org/web/20090311003645/www.tribine.pwp.blueyonder.co.uk/blitter/
* Homepage - [https://web.archive.org/web/20090311003645/www.tribine.pwp.blueyonder.co.uk/blitter/ https://www.tribine.pwp.blueyonder.co.uk/blitter/] (archived)
* Wiibrew - https://wiibrew.org/wiki/Alarmii
* GBAtemp - https://gbatemp.net/threads/alarmii-0-8-released.139043

Revision as of 02:28, 29 June 2022

Alarmii
File:Alarmiiwii.jpg
General
AuthorBlitter
TypeUtilities
Version1.0
LicenseFreeware
Last Updated2009/03/06
Links
Download
Website

Alarmii is a little alarm utility for Wii. It is a timer/alarm clock.

Features

  • Alarm clock.
  • Countdown timer.
  • Interval alerts.
  • Customizable sound samples (keep them small as SD card loading is a little slow).
  • Audio and Visual alerts.
  • + more.

Installation

Copy this folder to your SD card inside the "apps" folder, and run with The HomeBrew Channel.

If you want to use custom sound samples, use ".raw" format, 8000 Hz, 8 bit signed, mono - try "WavePad" to convert .wav files (etc).

Remember to keep them small, unless you can wait for the Wii's SD to load.

User guide

Use any wiimote to adjust the numbers (you will individually adjust hours, minutes, or seconds, they will not effect each other).

  • A........increase number.
  • B........decrease number.
  • Home.....exit program.

Click on the alarm button to enable/disable.

Whichever number you click on will be the active mode ("set" or "remain") until you enable the alarm.

Settings/adjustments will be saved automatically when you *exit* the program.

Screenshots

File:Alarmiiwii.jpg

Media

alarmii forwarder Wad (Wolfie Numbers)

Changelog

v1.0

  • Added: auto-load/save settings to SD card (now you don't have to setup every time).
  • Added: load sound files from SD card (allowing for custom sound effects - hence, no card = no sound).
  • Added: visual cues at interval and alarm.
  • Bug fix: disabled potential rumble on exit screen.

v0.8 (alpha)

  • Not really a bug, but adjusting the 'numbers' independantly can be confusing.
  • This needs to be more intuitive - However, it really is quite logical.
  • PAL50 mode is not vertically centered accordingly (but things all fit of course.

Credits

  • Team Tweezers, plus all involved in creating the Wii HomeBrew scene.
  • Original GX basecode - winterMute (conversion), NeHe (original) - a simple example goes a long way.
  • Sound Engine - Francisco Muñoz 'Hermes'.
  • Mini-XML (load and save .xml config files) - beardface (port), Matthew Sweet (original).
  • WiiBrew/GBAtemp/WiiNewz forums - nice places.
  • Dolphin [Wii] emulator (made testing a lot easier!) - Dolphin team.
  • Wasp_Box - original idea.
  • You - my audience.

External links

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