Abstract Shoot: Difference between revisions

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{{Infobox homebrew
{{Infobox homebrew
| title      = Abstract Shoot
| title      = Abstract Shoot
| image      = [[File:Abstractshootds.jpg]]
| image      = https://dlhb.gamebrew.org/dshomebrew/abstractshoot.png
| type        = Shooter
| type        = Shooter
| version    = 0.9 Beta  
| version    = 0.9 Beta  
| licence    = Mixed
| licence    = Mixed
| author      = Neumann  
| author      = Neumann  
| website    = https://web.archive.org/web/20100503145832/http://www.dev-fr.org/index.php/topic,731.0.html
| website    = http://www.dev-fr.org/index.php/topic,731.0.html
| download    = Media:Abstractshoot09ds.rar
| download    = https://dlhb.gamebrew.org/dshomebrew/abstractshoot.7z
| source      =  
| source      =  
}}   
}}   
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==Screenshots==
==Screenshots==
[[File:Abstractshootds2.jpg]] [[File:Abstractshootds3.jpg]]
https://dlhb.gamebrew.org/dshomebrew/abstractshoot2.png
https://dlhb.gamebrew.org/dshomebrew/abstractshoot3.png
 
https://dlhb.gamebrew.org/dshomebrew/abstractshoot4.png
https://dlhb.gamebrew.org/dshomebrew/abstractshoot5.png


==Compatibility==
==Compatibility==
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==Changelog==
==Changelog==
'''Version 0.9 BETA 31/07/07'''
'''Version 0.9 BETA 2007/07/31'''
* Added High-score system (requires DLDI patching to work).
* Added High-score system (requires DLDI patching to work).
* Added a menu.
* Added a menu.
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* Added music and sound effects.
* Added music and sound effects.


'''Version 0.8b BETA 19/07/07'''
'''Version 0.8b BETA 2007/07/19'''
* Fixed score related bugs.
* Fixed score related bugs.
* Decrease in difficulty.
* Decrease in difficulty.


'''Version 0.8 BETA 18/07/07'''
'''Version 0.8 BETA 2007/07/18'''
* Added 2 musical themes and sound effects.
* Added 2 musical themes and sound effects.
* Added power-ups (life, triple shot and bomb).
* Added power-ups (life, triple shot and bomb).
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* Various bug fixes.
* Various bug fixes.


'''Version 0.5 BETA 7/12/07'''
'''Version 0.5 BETA 2007/07/12'''
* Added information on the top screen (time, score, life bar).
* Added information on the top screen (time, score, life bar).
* The enemies are of two different types (slow / fast with more or less health; and they throw projectiles).
* The enemies are of two different types (slow / fast with more or less health; and they throw projectiles).
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* gfx improved.
* gfx improved.


'''Version 0.1 BETA 07/07/07'''
'''Version 0.1 BETA 2007/07/07'''
* First demo with stationary cannon (took 2 days before seeing that we could move the cannon in Abstract Sea) hard coded.
* First demo with stationary cannon (took 2 days before seeing that we could move the cannon in Abstract Sea) hard coded.


<br>
==External links==
* Dev-fr - [https://web.archive.org/web/20100503145832/http://www.dev-fr.org/index.php/topic,731.0.html http://www.dev-fr.org/index.php/topic,731.0.html] (archived)
 
[[Category:DS homebrew games]]
[[Category:DS homebrew games]]
[[Category:Homebrew shooter games on DS]]
[[Category:Homebrew shooter games on DS]]

Revision as of 11:30, 27 September 2021

Abstract Shoot
abstractshoot.png
General
Author(s)Neumann
TypeShooter
Version0.9 Beta
LicenceMixed
Links
Download
Website
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Abstract Shoot is a DS homebrew shooting game inspired by the Flash Game Abstract Sea.

Installation

Download and extract file.

DLDI patch it if needed (if your card does not have auto-patching) and copy it to the root directory of the card.

User guide

Find various power-ups (life, triple shot and bomb) and shoot everything that moves while avoiding projectiles.

Controls

Stylus - Aim and shoot

D-Pad or A/B/X/Y - Move cannon

L/R - Change music (theme 1/theme2/off)

Start - Pause

Screenshots

abstractshoot2.pngabstractshoot3.png

abstractshoot4.pngabstractshoot5.png

Compatibility

Tested on iTouchDS (firmware 3.8).

Changelog

Version 0.9 BETA 2007/07/31

  • Added High-score system (requires DLDI patching to work).
  • Added a menu.
  • Enemies have new trajectories that make the game harder and less monotonous (they are not automatically drawn to the cannon).
  • Modification of the 'bomb' bonus: from now on, the bomb is activated by a detonator placed relatively far from the bomb. The bonus is therefore 'useful' now.
  • Added music and sound effects.

Version 0.8b BETA 2007/07/19

  • Fixed score related bugs.
  • Decrease in difficulty.

Version 0.8 BETA 2007/07/18

  • Added 2 musical themes and sound effects.
  • Added power-ups (life, triple shot and bomb).
  • Effects of explosions and slight graphic changes.
  • Various bug fixes.

Version 0.5 BETA 2007/07/12

  • Added information on the top screen (time, score, life bar).
  • The enemies are of two different types (slow / fast with more or less health; and they throw projectiles).
  • The cannon is now mobile.
  • gfx improved.

Version 0.1 BETA 2007/07/07

  • First demo with stationary cannon (took 2 days before seeing that we could move the cannon in Abstract Sea) hard coded.

External links

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