ASCII World: Difference between revisions

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LUA-coded mini-game for the DS. It requires [[Micro Lua DS|Micro Lua]] to play.
ASCII World is a DS minigame coded with LUA. It requires [[Micro Lua DS|Micro Lua]] to play.


==User guide==
==User guide==
The goal is to avoid the ASCII characters that tumble from one corner to another screen while using the stylus to move from a very special way.
The goal is to avoid the ASCII characters that tumble from one corner to another screen, while using the Stylus to move from a very special way.


==Controls==
==Controls==
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==Changelog==
==Changelog==
'''1.3.1'''
'''1.3.1'''
*Change the color of the enemies
* Change the color of the enemies.
*Prevents the player out of the screen (Thanks Papymouge!)
* Prevents the player out of the screen (Thanks Papymouge).
*Fixed an error aurtohgraffe
* Fixed an error aurtohgraffe.
*Improved movement system (now take into account the speed of slip of the pen)
* Improved movement system (now take into account the speed of slip of the pen).
*Speed limited to enemies 3+3 pixels in x and 2+3y
* Speed limited to enemies 3+3 pixels in x and 2+3y.
*Changing the logo and buttons
* Changing the logo and buttons.
*Add the name of the author
* Add the name of the author.
*Fixed bug in the canvas overlay when changing the character between two parties
* Fixed bug in the canvas overlay when changing the character between two parties.


 
<br>
[[Category:Homebrew applications]]
[[Category:DS homebrew games]]
[[Category:Other homebrew games on DS]]

Revision as of 14:03, 30 June 2021

ASCII World
File:Asciiworld131ds.gif
General
Author(s)Yannoulu
TypeOther
Version1.3.1
LicenceMixed
Links
[Media:Theasciisworld131ds.rar Download]
Website
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ASCII World is a DS minigame coded with LUA. It requires Micro Lua to play.

User guide

The goal is to avoid the ASCII characters that tumble from one corner to another screen, while using the Stylus to move from a very special way.

Controls

Play with Stylus.

Changelog

1.3.1

  • Change the color of the enemies.
  • Prevents the player out of the screen (Thanks Papymouge).
  • Fixed an error aurtohgraffe.
  • Improved movement system (now take into account the speed of slip of the pen).
  • Speed limited to enemies 3+3 pixels in x and 2+3y.
  • Changing the logo and buttons.
  • Add the name of the author.
  • Fixed bug in the canvas overlay when changing the character between two parties.


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