<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>https://www.gamebrew.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SSMG4</id>
	<title>GameBrew - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://www.gamebrew.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SSMG4"/>
	<link rel="alternate" type="text/html" href="https://www.gamebrew.org/wiki/Special:Contributions/SSMG4"/>
	<updated>2026-07-19T04:30:19Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=Portal_Vita&amp;diff=204981</id>
		<title>Portal Vita</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=Portal_Vita&amp;diff=204981"/>
		<updated>2026-05-29T21:15:07Z</updated>

		<summary type="html">&lt;p&gt;SSMG4: Fix typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Vita Homebrews&lt;br /&gt;
|title=Portal Vita&lt;br /&gt;
|image=Intro.png&lt;br /&gt;
|description=An attempt at porting Portal to the PS Vita &lt;br /&gt;
|author=DanCooper&lt;br /&gt;
|lastupdated=2025/09/17&lt;br /&gt;
|type=Puzzle&lt;br /&gt;
|version=1.0&lt;br /&gt;
|license=N/A&lt;br /&gt;
|format=VPK&lt;br /&gt;
|download=https://dlhb.gamebrew.org/vitahomebrews/Portal_Vita.7z&lt;br /&gt;
|website=https://www.reddit.com/r/VitaPiracy/comments/kjl4md/portal_1_ps_vita_port/?show=original&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--https://drive.google.com/uc?export=download&amp;amp;id=1v4MpglT8dbNBz30AuzvpZs1gJxSlt4m_--&amp;gt;&lt;br /&gt;
Portal Vita is a Unity3D Remake of Portal ported to the PS Vita. &lt;br /&gt;
&lt;br /&gt;
It was ported by a developer named DanCooper but later made lost and abandoned by them. This page is an archive of the game for you to try out and enjoy!&lt;br /&gt;
&lt;br /&gt;
This game was still incomplete at the time of its existence and so, has little gameplay to offer.&lt;br /&gt;
&lt;br /&gt;
==Installation==&lt;br /&gt;
&#039;&#039;&#039;Step 1: (Download the game file):&lt;br /&gt;
* Download the VPK file using the link provided with the page. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Step 2 (Transfer the game file to your PS Vita):&lt;br /&gt;
* After downloading the VPK file to your device, transfer it to your PS Vita via USB or FTP.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Step 3 (Install the game):&lt;br /&gt;
* Once transferred, install the game on VitaShell by pressing cross while selecting the VPK file and then click cross 2 times ignore the pop ups.&lt;br /&gt;
* Wait for the game to finish installation, then close VitaShell and open your newly installed game!&lt;br /&gt;
&lt;br /&gt;
Its pretty simple to get this port up and running as the game comes in one big file.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
https://www.gamebrew.org/images/e/e8/MenuPortalVita.png&lt;br /&gt;
&lt;br /&gt;
https://www.gamebrew.org/images/5/50/LoadingPortalVita.png&lt;br /&gt;
&lt;br /&gt;
https://www.gamebrew.org/images/9/94/GameplayPortalVita.png&lt;br /&gt;
&lt;br /&gt;
https://www.gamebrew.org/images/6/69/MapPortalVita.png&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&#039;&#039;&#039;Only Video Available To Date&#039;&#039;&#039; ([https://www.youtube.com/@javidmedina Javidmedina]) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;640&amp;quot;&amp;gt;2Wm2lWrXTW8&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>SSMG4</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=Unreal_Tournament_Vita&amp;diff=204980</id>
		<title>Unreal Tournament Vita</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=Unreal_Tournament_Vita&amp;diff=204980"/>
		<updated>2026-05-29T21:11:03Z</updated>

		<summary type="html">&lt;p&gt;SSMG4: Make a page for the new Unreal Tournament PS Vita port&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Vita Homebrews&lt;br /&gt;
|title=Unreal Tournament&lt;br /&gt;
|image=Unreal Tournament Vita.png&lt;br /&gt;
|description=Port of Unreal Tournament for the PS Vita.&lt;br /&gt;
|author=Rinnegatamante&lt;br /&gt;
|lastupdated=2026/05/28&lt;br /&gt;
|type=Shooter&lt;br /&gt;
|version=0.5&lt;br /&gt;
|download=https://github.com/Rinnegatamante/UT99-Vita/releases/download/v.0.5/ut99.vpk&lt;br /&gt;
|website=https://www.rinnegatamante.eu/vitadb/#/info/1399&lt;br /&gt;
|source=https://github.com/Rinnegatamante/UT99-Vita&lt;br /&gt;
}}&lt;br /&gt;
Port of Unreal Tournament for the PS Vita.&lt;br /&gt;
&lt;br /&gt;
== Installation ==&lt;br /&gt;
&#039;&#039;&#039;Instructions:&#039;&#039;&#039;&lt;br /&gt;
* Legally obtain your copy of Unreal Tournament and extract the game data files.&lt;br /&gt;
* Copy the &amp;lt;code&amp;gt;ut99&amp;lt;/code&amp;gt; folder containing the game data files into &amp;lt;code&amp;gt;ux0:data/&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Install &amp;lt;code&amp;gt;ut99.vpk&amp;lt;/code&amp;gt; (from [https://github.com/Rinnegatamante/UT99-Vita/releases/latest Releases] or VitaDB).&lt;br /&gt;
&lt;br /&gt;
== Controls ==&lt;br /&gt;
Left Analog - Move&lt;br /&gt;
&lt;br /&gt;
Right Analog - Aim (Move Cursor in Menus)&lt;br /&gt;
&lt;br /&gt;
L - Alternate Fire&lt;br /&gt;
&lt;br /&gt;
R - Fire (Click in Menus)&lt;br /&gt;
&lt;br /&gt;
Cross - Jump&lt;br /&gt;
&lt;br /&gt;
Square - Crouch&lt;br /&gt;
&lt;br /&gt;
Triangle - Equip best weapon&lt;br /&gt;
&lt;br /&gt;
Circle - Equip Slot 0 weapon (Impact Hammer/Translator)&lt;br /&gt;
&lt;br /&gt;
D-Pad Left - Equip previous weapon&lt;br /&gt;
&lt;br /&gt;
D-Pad Right - Equip next weapon&lt;br /&gt;
&lt;br /&gt;
D-Pad Up - Feign Death&lt;br /&gt;
&lt;br /&gt;
D-Pad Down - Equip Slot 0 weapon (Impact Hammer/Translator)&lt;br /&gt;
&lt;br /&gt;
Start - Pause&lt;br /&gt;
&lt;br /&gt;
Select - Show Score&lt;br /&gt;
&lt;br /&gt;
== Special Options Mapping ==&lt;br /&gt;
There are a few options that are re-used for different purposes on Vita:&lt;br /&gt;
* &#039;&#039;&#039;DeadZoneXYZ&#039;&#039;&#039;: Deadzone for the left analog.&lt;br /&gt;
* &#039;&#039;&#039;DeadZoneRUV&#039;&#039;&#039;: Deadzone for the right analog.&lt;br /&gt;
* &#039;&#039;&#039;ScaleXYZ&#039;&#039;&#039;: Scale used for gyro aiming.&lt;br /&gt;
* &#039;&#039;&#039;ScaleRUV&#039;&#039;&#039;: Scale used for right analog aiming.&lt;br /&gt;
* &#039;&#039;&#039;InvertY&#039;&#039;&#039;: Invert Y axis for gyro aiming.&lt;br /&gt;
* &#039;&#039;&#039;InvertV&#039;&#039;&#039;: Invert Y axis for right analog aiming.&lt;br /&gt;
* &#039;&#039;&#039;UseJoystick&#039;&#039;&#039;: Enables gyro aiming.&lt;br /&gt;
&lt;br /&gt;
The calculation for the aiming is done lossly as follows: &lt;br /&gt;
&amp;lt;code&amp;gt;FinalAimDelta = ((ScaleXYZ * GyroDelta) + RightAnalogDelta) * ScaleRUV&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Known issues ==&lt;br /&gt;
* Loading times are pretty rough and the game can have framedrops in more chaotic situations.&lt;br /&gt;
* Editing Options from in-game can brick the .ini file. If you want to edit options, edit the .ini files in the System folder directly.&lt;br /&gt;
&lt;br /&gt;
See [https://github.com/Rinnegatamante/UT99-Vita/issues Issues] for currently known problems.&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
* [https://github.com/Rinnegatamante/ Rinnegatamante] for the PS Vita port.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* GitHub - https://github.com/Rinnegatamante/UT99-Vita&lt;br /&gt;
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1399&lt;br /&gt;
&lt;br /&gt;
[[Category:PC game ports on Vita]]&lt;br /&gt;
[[Category:Vita game ports]]&lt;/div&gt;</summary>
		<author><name>SSMG4</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:Unreal_Tournament_Vita.png&amp;diff=204979</id>
		<title>File:Unreal Tournament Vita.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:Unreal_Tournament_Vita.png&amp;diff=204979"/>
		<updated>2026-05-29T21:02:50Z</updated>

		<summary type="html">&lt;p&gt;SSMG4: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SSMG4</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=PS3_HEN&amp;diff=204958</id>
		<title>PS3 HEN</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=PS3_HEN&amp;diff=204958"/>
		<updated>2026-05-28T19:23:06Z</updated>

		<summary type="html">&lt;p&gt;SSMG4: Update minor information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox PS3 Homebrews&lt;br /&gt;
|title=HEN&lt;br /&gt;
|image=ps3hen.png&lt;br /&gt;
|description=Homebrew ENabler for all non-CFW compatible PS3 models.&lt;br /&gt;
|author=PS3Xploit Team&lt;br /&gt;
|lastupdated=2026/04/14&lt;br /&gt;
|type=Custom Firmwares&lt;br /&gt;
|version=3.5.0&lt;br /&gt;
|license=[https://github.com/PS3Xploit/PS3HEN?tab=GPL-3.0-1-ov-file#readme GPL-3.0]&lt;br /&gt;
|website=https://ps3xploit.me/&lt;br /&gt;
|source=https://github.com/PS3Xploit/PS3HEN&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;PS3 HEN&#039;&#039;&#039; (Homebrew ENabler) is a homebrew framework for &#039;&#039;&#039;all PS3 consoles on official firmware 4.82+&#039;&#039;&#039;.  &lt;br /&gt;
It allows you to run homebrew apps, backup managers, and unlock many features normally exclusive to CFW consoles.  &lt;br /&gt;
&lt;br /&gt;
PS3 HEN is designed specifically for consoles that &#039;&#039;&#039;cannot install full CFW&#039;&#039;&#039;, such as late Slims (3xxx series) and all Super Slim models.  &lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
* Homebrew apps and games.&lt;br /&gt;
* Backup loading support (ISO, PKG, and folder format).&lt;br /&gt;
* WebMAN MOD integration.&lt;br /&gt;
* PS3, PS2 (partial), PS1, and PSP ISO loading.&lt;br /&gt;
* System call unlocks.&lt;br /&gt;
* Package manager &amp;amp; debug settings.&lt;br /&gt;
* Works on latest firmware (4.82 – 4.93 at time of writing).&lt;br /&gt;
&lt;br /&gt;
==Installation==&lt;br /&gt;
&#039;&#039;&#039;Warning:&#039;&#039;&#039; Follow each step carefully. Incorrect installation can result in errors or require a system restore.&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
* A PS3 on official firmware 4.82 – 4.93 (any model).&lt;br /&gt;
* USB storage device formatted to FAT32.&lt;br /&gt;
* Internet connection (for exploiting via browser).&lt;br /&gt;
* The latest release of PS3 HEN (download from [https://github.com/PS3Xploit/PS3HEN/releases here]).&lt;br /&gt;
&lt;br /&gt;
=== Step 1 – Prepare your console ===&lt;br /&gt;
# Power on your PS3 and update to the latest official firmware supported by HEN (currently 4.91).&lt;br /&gt;
# Restore default settings (recommended, not mandatory).&lt;br /&gt;
# Format your USB drive to FAT32 and keep it connected to the console.&lt;br /&gt;
&lt;br /&gt;
=== Step 2 – Enable the exploit ===&lt;br /&gt;
# On your PS3, open the &#039;&#039;&#039;Internet Browser&#039;&#039;&#039; and go to: [https://ps3xploit.me/ ps3xploit.me].&lt;br /&gt;
# Select your firmware version and choose &#039;&#039;&#039;HEN Installer&#039;&#039;&#039;.&lt;br /&gt;
# The exploit will run. Your PS3 may freeze once or twice – restart and retry until you see &amp;quot;HEN installation successful&amp;quot;.&lt;br /&gt;
# After success, exit the browser.&lt;br /&gt;
&lt;br /&gt;
=== Step 3 – Install HEN ===&lt;br /&gt;
# Go to the &#039;&#039;&#039;Package Manager&#039;&#039;&#039; on the XMB.&lt;br /&gt;
# Under &amp;quot;Standard&amp;quot; packages, install the &amp;quot;HEN Installer&amp;quot; PKG file that was downloaded.&lt;br /&gt;
# Once installed, you will now see &amp;quot;Enable HEN&amp;quot; on your XMB.&lt;br /&gt;
&lt;br /&gt;
=== Step 4 – Activating HEN ===&lt;br /&gt;
# Each time you reboot your PS3, you must select &amp;quot;Enable HEN&amp;quot; from the XMB.&lt;br /&gt;
# After activation, Debug Settings and Package Manager become available.&lt;br /&gt;
# You can now install and run homebrew PKGs, WebMAN MOD, and other tools.&lt;br /&gt;
&lt;br /&gt;
==User guide==&lt;br /&gt;
=== Running Homebrew ===&lt;br /&gt;
* Install homebrew PKG files via Package Manager → Install Package Files.&lt;br /&gt;
* Launch them directly from the XMB once HEN is enabled.&lt;br /&gt;
&lt;br /&gt;
=== Backup Loading ===&lt;br /&gt;
* Place ISO or folder-format backups in the appropriate directory on your USB or HDD (e.g. &amp;lt;code&amp;gt;/PS3ISO&amp;lt;/code&amp;gt;).&lt;br /&gt;
* Use WebMAN MOD or multiMAN to mount and run them.&lt;br /&gt;
&lt;br /&gt;
=== Plugin support ===&lt;br /&gt;
HEN supports lightweight VSH plugins:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
/dev_hdd0/plugins/webftp_server.sprx&lt;br /&gt;
/dev_hdd0/plugins/psnpatch.sprx&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Plugins can be managed with WebMAN MOD’s settings.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
https://www.lbpunion.com/wp-content/uploads/2024/02/image-38.png &lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.5.0&#039;&#039;&#039;&lt;br /&gt;
;Global Changes&lt;br /&gt;
* Added support for 4.93 CEX firmware (HFW) (thanks Joonie)&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* Fixed Update HEN option in HFW Tools menu&lt;br /&gt;
* Added a Homebrew Apps section in Update menu in HFW Tools&lt;br /&gt;
* Added webmanMOD, multiMAN-MOD, ManagunZ, and Rebug Toolbox to Homebrew Apps menu&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.4.2&#039;&#039;&#039;&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Added missing function call for 3k3y ISO decryption (thanks aldostools and TheWizWiki)&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.4.1&#039;&#039;&#039;&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Added detection of BadWDSD via LV1 peek check on hen enable (thanks aomsin2526)&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Enabled LV1 peek and poke to support BadHTAB and BadWDSD exploits (thanks aomsin2526)&lt;br /&gt;
* Added conditional timer for Retail and NPDRM self to reduce hanging when launching homebrew (thanks Joonie, aomsin2526)&lt;br /&gt;
* Added support for 3k3y/Redump ISOs on-the-fly (thanks Joonie, Evilnat)&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* Added support for installing qCFW with xai (quasi-CFW for NOR 3000x and SS) (thanks aomsin2526)&lt;br /&gt;
* Added Disc Auto Start Fix (thanks LuanTeles)&lt;br /&gt;
* Now using fork of Evilnats xai plugin as base to take advantage of updated features (thanks Evilnat)&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.4.0&#039;&#039;&#039;&lt;br /&gt;
;HEN Global Changes&lt;br /&gt;
* Added support for 4.92 CEX firmware (HFW) (thanks Joonie).&lt;br /&gt;
&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Added HEN restore functionality for new package that supports HEN surviving an HDD reformat (thanks LuanTeles).&lt;br /&gt;
* Added create_default_dirs function for creating standard folders if missing on dev_hdd0 (thanks LuanTeles).&lt;br /&gt;
* Added DLOG function for output to usb000 (Developers Only).&lt;br /&gt;
* Added cleaning PSN files (thanks LuanTeles).&lt;br /&gt;
* Cleaned up clear_web_cache_check function (browser and PSN files).&lt;br /&gt;
* Updated functions for LED presets.&lt;br /&gt;
* Updated set_build_type function to check USB ports 000 - 007 (For Developer Mode).&lt;br /&gt;
* Updated emergency installer to check USB ports 000 - 007 (HEN_UPD.pkg from USB).&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Now renaming boot plugin files temporarily, instead of deleting them if WMM is found during installation.&lt;br /&gt;
* Updated cellFsMkdir_symbol offsets.&lt;br /&gt;
* Added cellFsRename_symbol.&lt;br /&gt;
* Added support for rap.bin at &amp;lt;code&amp;gt;/dev_hdd0/game/PS3XPLOIT/USRDIR/rap.bin&amp;lt;/code&amp;gt; when the make_rif function runs. Also supports default COBRA paths.&lt;br /&gt;
* Changes made to make_rif functionality for better performance (thanks aldostools).&lt;br /&gt;
* Implemented optimized read rap.bin functionality (thanks Evilnat).&lt;br /&gt;
&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* Added new custom coldboot RAF files for release, debug, usb, and DEX (thanks Charles_n_town).&lt;br /&gt;
* Using PS3XPLOIT game directory to add HEN install status to GAMEDATA db, for surviving HDD format (hidden from XMB) (thanks LuanTeles).&lt;br /&gt;
* Fixed seg_mcutility entry in category_game.xml (Fixes issue with PS1/PS2 virtual memory card menu item) (thanks LuanTeles).&lt;br /&gt;
* Added PS Home link installer/launcher under PSN category (thanks DeViL303).&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.3.0&#039;&#039;&#039;&lt;br /&gt;
;HEN Global Changes&lt;br /&gt;
* Added support for 4.91 CEX firmware (HFW) (thanks Joonie).&lt;br /&gt;
&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Fixed early reboot problem with HEN_UPD.PKG for Emergency USB Recovery.&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Fixed issue with PSP Launcher (thanks aldostools, LuanTeles).&lt;br /&gt;
&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* Added Toggle 99 Percent Package Install/Delete option in HFW Tools → Maintenance (thanks zmod).&lt;br /&gt;
* Updated download_list.xml to use updated paths on dev_hdd0 (thanks LuanTeles, DeViL303).&lt;br /&gt;
* Added support for PS Home Catalogue path in download_list.xml (thanks DeViL303, LuanTeles, aldostools).&lt;br /&gt;
* Added support for dev_usb002 – dev_usb007 in package manager (thanks LuanTeles).&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.2.2&#039;&#039;&#039;&lt;br /&gt;
;HEN Global Changes&lt;br /&gt;
* Added support for 4.80 and 4.81 CEX firmware.&lt;br /&gt;
* Added support for 4.82 DEX firmware.&lt;br /&gt;
* Automatic Updates are now disabled by default (toggle available in HFW Tools → Maintenance).&lt;br /&gt;
&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Added support for RCO Sounds and LED Status (thanks aldostools).&lt;br /&gt;
* Updated install finished detection method (thanks aldostools).&lt;br /&gt;
* Updated and cleaned up downloadPKG_thread2 function.&lt;br /&gt;
* Added detection of dev_build toggle for usb000 and usb001.&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Fixed pad function to not hang when more than one device is connected (thanks aldostools).&lt;br /&gt;
* Disabled VSH Attach To Debugger as default to avoid conflicts with some CFW (4.82/4.84 DEX).&lt;br /&gt;
* Multiple PSP launcher updates (blacklisting + more) (thanks aldostools).&lt;br /&gt;
* Added L2 to disable mappath remap on HEN launch.&lt;br /&gt;
&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* Updated software_update_plugin.rco message to display the .me domain instead of the .com.&lt;br /&gt;
* Added Uninstall HEN option to HFW Tools → Maintenance.&lt;br /&gt;
* Added Disable Remapping On Next Reboot option to HFW Tools → Maintenance (thanks Fredy66).&lt;br /&gt;
* Added Toggle Hotkey Polling option to HFW Tools → Maintenance (thanks FFF256).&lt;br /&gt;
* Added Toggle app_home Support option to HFW Tools → Maintenance (thanks Fredy66).&lt;br /&gt;
* Added Enable Quick Preview Option On XMB to HFW Tools → Developer.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.2.1&#039;&#039;&#039;&lt;br /&gt;
;HEN Global Changes&lt;br /&gt;
* Added support for 4.84 DEX firmware.&lt;br /&gt;
* Updated DEX resources and stackframe (4.84 DEX/PEX only) (thanks Joonie).&lt;br /&gt;
* Added support for 4.83 firmware (HFW) (thanks Joonie).&lt;br /&gt;
* Re-added support for 4.82 firmware (OFW).&lt;br /&gt;
* Updates to PS3HEN_GEN and added makefile (thanks bucanero).&lt;br /&gt;
&lt;br /&gt;
;Installer Changes&lt;br /&gt;
* Bytes written by webkit if HEN is loaded from HTML, setting the installing flag.&lt;br /&gt;
* Added downloadhenD() for DEX p3t download if DEX checkbox is checked (4.82D/4.84D only).&lt;br /&gt;
&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Added check for WebMAN-MOD. If installed, will download package with WMM included during HEN installation.&lt;br /&gt;
* Updated peekq offsets and values for CEX/DEX when downloading packages.&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Updated detected COBRA version to 8.4.&lt;br /&gt;
* Updated PS3MAPI_CORE_VERSION to 1.24 (thanks bucanero).&lt;br /&gt;
* Added check for HEN installing. Boot plugins text files will be deleted if HEN is run from installer HTML.&lt;br /&gt;
* Updated UMD/PSP blacklisting and fixed spacing (thanks aldostools).&lt;br /&gt;
&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* Added VSH message to alert users of deleted boot plugins text.&lt;br /&gt;
* Updated HEN Welcome Message for developer mode/release.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.2.0&#039;&#039;&#039;&lt;br /&gt;
;HEN Global Changes&lt;br /&gt;
* Added support for 4.90 firmware (thanks lmn7, Joonie).&lt;br /&gt;
* Xai updated to support new HFW Tools options (thanks Evilnat).&lt;br /&gt;
&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Automatic reboot after successful initial HEN installation from Network and USB.&lt;br /&gt;
* Added Clear Browser Cache code (disabled, moved to xai_plugin) (thanks xfrcc).&lt;br /&gt;
* Attempted improvements to plugin unload stability (thanks aldostools, TheRouLetteBoi).&lt;br /&gt;
* Updated host domain to ps3xploit.me.&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Added mutex functionality to map_path and open_path_hook (thanks bguerville).&lt;br /&gt;
* Updated and optimized map_path and open_path_hook, keeping support for legacy homebrew (thanks bguerville).&lt;br /&gt;
* Added stat to open_path_hook for DEBUG builds (thanks DeViL303, bguerville).&lt;br /&gt;
* Adjusted compatibility for modules patching (4.84–4.88 share values, 4.89 unique).&lt;br /&gt;
* Added support for custom subchannel data via LSD files (thanks aldostools).&lt;br /&gt;
* PSX BIOS patched with product code 0x85 for PAL games (thanks aldostools).&lt;br /&gt;
* Option to force PAL or NTSC via filename (thanks aldostools).&lt;br /&gt;
* Added support for .sbi files and improved subchannel performance (thanks aldostools).&lt;br /&gt;
* Added toggle for libaudio BT patch (thanks in1975).&lt;br /&gt;
* Updated act.dat restore (thanks bucanero).&lt;br /&gt;
* Support for lowercase/uppercase &amp;lt;code&amp;gt;rap&amp;lt;/code&amp;gt; extension (thanks aldostools).&lt;br /&gt;
* Added button detection on launch: hold R2 to disable boot plugins.&lt;br /&gt;
&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* HEN Enable and Package Manager separated from category_game.xml.&lt;br /&gt;
* Package Manager hidden on boot, shown when HEN launches (thanks LuanTeles, DeViL303).&lt;br /&gt;
* HEN Enable egg menu shown on boot, hidden after XMB refresh (thanks LuanTeles, DeViL303).&lt;br /&gt;
* Added Developer options under HFW Tools → Developer.&lt;br /&gt;
* Added Release/Debug mode switch (thanks LuanTeles).&lt;br /&gt;
* Option to remove hen_enable.png for browser install.&lt;br /&gt;
* Support limited to Stock and Rebug themes.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.1.1&#039;&#039;&#039;&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* HOTFIX: Updated HEN_REV to 0x0311.&lt;br /&gt;
&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* Replaced explore_plugin.sprx with OFW version (4.89 only).&lt;br /&gt;
* Removed unused OFW-matching RCO files.&lt;br /&gt;
* Temporary fix for display issues with Trophies, Package Manager, and XMB items (thanks to community testers).&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.1.0&#039;&#039;&#039;&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Added support for 4.89 HFW.&lt;br /&gt;
* Added act.dat Backup/Restore feature (thanks bucanero).&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Updated to support 4.89 HFW.&lt;br /&gt;
* COBRA PS3MAPI updated for 4.89 firmware.&lt;br /&gt;
&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* Added Dump PSID option to HFW Tools.&lt;br /&gt;
* Added Toggle Automatic Update option to HFW Tools.&lt;br /&gt;
* Updated Theme Selector text in HFW Tools.&lt;br /&gt;
* Added new icons for updated HFW Tools (thanks xps3riments).&lt;br /&gt;
* Updated RCO files and layout fixes for 4.89 (thanks sandungas).&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.0.3&#039;&#039;&#039;&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Updated to support 4.88 HFW.&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Updated to support 4.88 HFW.&lt;br /&gt;
* COBRA PS3MAPI updated for 4.88 firmware.&lt;br /&gt;
&lt;br /&gt;
;There are more versions but the changelog would be too big&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&#039;&#039;&#039;Video Tutorial And Showcase&#039;&#039;&#039; ([https://www.youtube.com/@blainelocklair Blaine Locklair]) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;640&amp;quot;&amp;gt;riWcJ9zYcL4&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* Official site - https://ps3xploit.me/&lt;br /&gt;
* GitHub - https://github.com/PS3Xploit/PS3HEN&lt;br /&gt;
* Guide - https://consolemods.org/wiki/PS3:PS3HEN&lt;/div&gt;</summary>
		<author><name>SSMG4</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=VNDSVitaConverter&amp;diff=204957</id>
		<title>VNDSVitaConverter</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=VNDSVitaConverter&amp;diff=204957"/>
		<updated>2026-05-28T19:08:29Z</updated>

		<summary type="html">&lt;p&gt;SSMG4: Fix source links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Vita Homebrews&lt;br /&gt;
|title=VNDSVitaConverter&lt;br /&gt;
|image=vndsvitaconverter.png&lt;br /&gt;
|description=Convert VNDS games to be usable with Higurashi-Vita.&lt;br /&gt;
|author=ideal-fire&lt;br /&gt;
|lastupdated=2020/10/07&lt;br /&gt;
|type=PC Utilities&lt;br /&gt;
|version=1.4&lt;br /&gt;
|license=CC0 1.0&lt;br /&gt;
|download=https://dlhb.gamebrew.org/vitahomebrews/vndsvitaconverter.7z&lt;br /&gt;
|website=https://github.com/SanktyRG/VNDSVitaConverter&lt;br /&gt;
|source=https://github.com/SanktyRG/VNDSVitaConverter&lt;br /&gt;
|donation=&lt;br /&gt;
}}&lt;br /&gt;
{{#seo:&lt;br /&gt;
|title=Vita Homebrew PC Tools (PC Utilities) - GameBrew&lt;br /&gt;
|title_mode=append&lt;br /&gt;
|image=vndsvitaconverter.png&lt;br /&gt;
|image_alt=VNDSVitaConverter&lt;br /&gt;
}}&lt;br /&gt;
Convert VNDS games to be usable with [[Higurashi_Vita|Higurashi-Vita]].&lt;br /&gt;
&lt;br /&gt;
What the conversion does:&lt;br /&gt;
* Converts all images to 32-bit PNGs, using ARGB bits. This ensures libvita2d can load them.&lt;br /&gt;
* Organizes the folder to look like a Higurashi folder by moving assets into different folders.&lt;br /&gt;
* Unzips ZIP files.&lt;br /&gt;
* Creates an “isvnds” file to mark the folder as a VNDS game for Higurashi-Vita.&lt;br /&gt;
* If your game has .aac audio, it detects and converts it with FFmpeg.&lt;br /&gt;
&lt;br /&gt;
==User guide==&lt;br /&gt;
* Make sure you have at least [[Higurashi Vita]] v2.4+.&lt;br /&gt;
* Get a VNDS game.&lt;br /&gt;
* If your game has AAC audio, install FFmpeg and ensure it’s in PATH or in the same directory as the converter.&lt;br /&gt;
* Extract the VNDS game ZIP file. No need to extract sound.zip, background.zip, etc. yourself.&lt;br /&gt;
* Run the program.&lt;br /&gt;
* Choose the root of the VNDS game folder. Linux users will need to type in the path manually, while Windows users can use a GUI.&lt;br /&gt;
* Wait for it.&lt;br /&gt;
* The converted game will be in a new folder named &amp;quot;&amp;lt;original folder name&amp;gt;-converted&amp;quot;.&lt;br /&gt;
* Move the converted game folder to ux0:data/HIGURASHI/Games/.&lt;br /&gt;
&lt;br /&gt;
==Changelog== &lt;br /&gt;
&#039;&#039;&#039;v1.4&#039;&#039;&#039;&lt;br /&gt;
*Fix stretched sprite bug on Windows.&lt;br /&gt;
&#039;&#039;&#039;v1.3&#039;&#039;&#039;&lt;br /&gt;
*Fix sound archive creation on Windows.&lt;br /&gt;
&#039;&#039;&#039;v1.2&#039;&#039;&#039;&lt;br /&gt;
*Create SEArchive.legArchive for Higurashi-Vita v2.7+.&lt;br /&gt;
&#039;&#039;&#039;v1.1&#039;&#039;&#039;&lt;br /&gt;
*Pad character images. Possibly fix [https://github.com/MyLegGuy/Higurashi-Vita/issues/3 Higurashi-Vita #3].&lt;br /&gt;
&#039;&#039;&#039;v1.0&#039;&#039;&#039;&lt;br /&gt;
*Fix paths with spaces in them when doing audio conversion with FFmpeg.&lt;br /&gt;
&#039;&#039;&#039;v0.1&#039;&#039;&#039;&lt;br /&gt;
* First Release.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* GitHub - https://github.com/SanktyRG/VNDSVitaConverter&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: #fff9e6; border-left: 5px solid #ffcc00; padding: 10px; margin: 10px 0; color: #202122;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Note:&#039;&#039;&#039; The current official repository for VNDSVitaConverter seems to have been deleted off of GitHub. For now this page will rely on the only surviving fork of the tool.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SSMG4</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:KaguraV4Logo.png&amp;diff=203886</id>
		<title>File:KaguraV4Logo.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:KaguraV4Logo.png&amp;diff=203886"/>
		<updated>2026-02-20T14:42:50Z</updated>

		<summary type="html">&lt;p&gt;SSMG4: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SSMG4</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=PS3_HEN&amp;diff=201933</id>
		<title>PS3 HEN</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=PS3_HEN&amp;diff=201933"/>
		<updated>2025-09-21T12:46:33Z</updated>

		<summary type="html">&lt;p&gt;SSMG4: Add The Right License&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox PS3 Homebrews&lt;br /&gt;
|title=HEN&lt;br /&gt;
|image=ps3hen.png&lt;br /&gt;
|description=Homebrew ENabler for all non-CFW compatible PS3 models.&lt;br /&gt;
|author=PS3Xploit Team&lt;br /&gt;
|lastupdated=2025/03/09&lt;br /&gt;
|type=Custom Firmwares&lt;br /&gt;
|version=3.4.0&lt;br /&gt;
|license=[https://github.com/PS3Xploit/PS3HEN?tab=GPL-3.0-1-ov-file#readme GPL-3.0]&lt;br /&gt;
|website=https://ps3xploit.me/&lt;br /&gt;
|source=https://github.com/PS3Xploit/PS3HEN&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;PS3 HEN&#039;&#039;&#039; (Homebrew ENabler) is a homebrew framework for &#039;&#039;&#039;all PS3 consoles on official firmware 4.82+&#039;&#039;&#039;.  &lt;br /&gt;
It allows you to run homebrew apps, backup managers, and unlock many features normally exclusive to CFW consoles.  &lt;br /&gt;
&lt;br /&gt;
PS3 HEN is designed specifically for consoles that &#039;&#039;&#039;cannot install full CFW&#039;&#039;&#039;, such as late Slims (3xxx series) and all Super Slim models.  &lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
* Homebrew apps and games.&lt;br /&gt;
* Backup loading support (ISO, PKG, and folder format).&lt;br /&gt;
* WebMAN MOD integration.&lt;br /&gt;
* PS3, PS2 (partial), PS1, and PSP ISO loading.&lt;br /&gt;
* System call unlocks.&lt;br /&gt;
* Package manager &amp;amp; debug settings.&lt;br /&gt;
* Works on latest firmware (4.82 – 4.91 at time of writing).&lt;br /&gt;
&lt;br /&gt;
==Installation==&lt;br /&gt;
&#039;&#039;&#039;Warning:&#039;&#039;&#039; Follow each step carefully. Incorrect installation can result in errors or require a system restore.&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
* A PS3 on official firmware 4.82 – 4.91 (any model).&lt;br /&gt;
* USB storage device formatted to FAT32.&lt;br /&gt;
* Internet connection (for exploiting via browser).&lt;br /&gt;
* The latest release of PS3 HEN (download from [https://github.com/PS3Xploit/PS3HEN/releases here]).&lt;br /&gt;
&lt;br /&gt;
=== Step 1 – Prepare your console ===&lt;br /&gt;
# Power on your PS3 and update to the latest official firmware supported by HEN (currently 4.91).&lt;br /&gt;
# Restore default settings (recommended, not mandatory).&lt;br /&gt;
# Format your USB drive to FAT32 and keep it connected to the console.&lt;br /&gt;
&lt;br /&gt;
=== Step 2 – Enable the exploit ===&lt;br /&gt;
# On your PS3, open the &#039;&#039;&#039;Internet Browser&#039;&#039;&#039; and go to: [https://ps3xploit.me/ ps3xploit.me].&lt;br /&gt;
# Select your firmware version and choose &#039;&#039;&#039;HEN Installer&#039;&#039;&#039;.&lt;br /&gt;
# The exploit will run. Your PS3 may freeze once or twice – restart and retry until you see &amp;quot;HEN installation successful&amp;quot;.&lt;br /&gt;
# After success, exit the browser.&lt;br /&gt;
&lt;br /&gt;
=== Step 3 – Install HEN ===&lt;br /&gt;
# Go to the &#039;&#039;&#039;Package Manager&#039;&#039;&#039; on the XMB.&lt;br /&gt;
# Under &amp;quot;Standard&amp;quot; packages, install the &amp;quot;HEN Installer&amp;quot; PKG file that was downloaded.&lt;br /&gt;
# Once installed, you will now see &amp;quot;Enable HEN&amp;quot; on your XMB.&lt;br /&gt;
&lt;br /&gt;
=== Step 4 – Activating HEN ===&lt;br /&gt;
# Each time you reboot your PS3, you must select &amp;quot;Enable HEN&amp;quot; from the XMB.&lt;br /&gt;
# After activation, Debug Settings and Package Manager become available.&lt;br /&gt;
# You can now install and run homebrew PKGs, WebMAN MOD, and other tools.&lt;br /&gt;
&lt;br /&gt;
==User guide==&lt;br /&gt;
=== Running Homebrew ===&lt;br /&gt;
* Install homebrew PKG files via Package Manager → Install Package Files.&lt;br /&gt;
* Launch them directly from the XMB once HEN is enabled.&lt;br /&gt;
&lt;br /&gt;
=== Backup Loading ===&lt;br /&gt;
* Place ISO or folder-format backups in the appropriate directory on your USB or HDD (e.g. &amp;lt;code&amp;gt;/PS3ISO&amp;lt;/code&amp;gt;).&lt;br /&gt;
* Use WebMAN MOD or multiMAN to mount and run them.&lt;br /&gt;
&lt;br /&gt;
=== Plugin support ===&lt;br /&gt;
HEN supports lightweight VSH plugins:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
/dev_hdd0/plugins/webftp_server.sprx&lt;br /&gt;
/dev_hdd0/plugins/psnpatch.sprx&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Plugins can be managed with WebMAN MOD’s settings.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
https://www.lbpunion.com/wp-content/uploads/2024/02/image-38.png &lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.4.0&#039;&#039;&#039;&lt;br /&gt;
;HEN Global Changes&lt;br /&gt;
* Added support for 4.92 CEX firmware (HFW) (thanks Joonie).&lt;br /&gt;
&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Added HEN restore functionality for new package that supports HEN surviving an HDD reformat (thanks LuanTeles).&lt;br /&gt;
* Added create_default_dirs function for creating standard folders if missing on dev_hdd0 (thanks LuanTeles).&lt;br /&gt;
* Added DLOG function for output to usb000 (Developers Only).&lt;br /&gt;
* Added cleaning PSN files (thanks LuanTeles).&lt;br /&gt;
* Cleaned up clear_web_cache_check function (browser and PSN files).&lt;br /&gt;
* Updated functions for LED presets.&lt;br /&gt;
* Updated set_build_type function to check USB ports 000 - 007 (For Developer Mode).&lt;br /&gt;
* Updated emergency installer to check USB ports 000 - 007 (HEN_UPD.pkg from USB).&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Now renaming boot plugin files temporarily, instead of deleting them if WMM is found during installation.&lt;br /&gt;
* Updated cellFsMkdir_symbol offsets.&lt;br /&gt;
* Added cellFsRename_symbol.&lt;br /&gt;
* Added support for rap.bin at &amp;lt;code&amp;gt;/dev_hdd0/game/PS3XPLOIT/USRDIR/rap.bin&amp;lt;/code&amp;gt; when the make_rif function runs. Also supports default COBRA paths.&lt;br /&gt;
* Changes made to make_rif functionality for better performance (thanks aldostools).&lt;br /&gt;
* Implemented optimized read rap.bin functionality (thanks Evilnat).&lt;br /&gt;
&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* Added new custom coldboot RAF files for release, debug, usb, and DEX (thanks Charles_n_town).&lt;br /&gt;
* Using PS3XPLOIT game directory to add HEN install status to GAMEDATA db, for surviving HDD format (hidden from XMB) (thanks LuanTeles).&lt;br /&gt;
* Fixed seg_mcutility entry in category_game.xml (Fixes issue with PS1/PS2 virtual memory card menu item) (thanks LuanTeles).&lt;br /&gt;
* Added PS Home link installer/launcher under PSN category (thanks DeViL303).&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.3.0&#039;&#039;&#039;&lt;br /&gt;
;HEN Global Changes&lt;br /&gt;
* Added support for 4.91 CEX firmware (HFW) (thanks Joonie).&lt;br /&gt;
&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Fixed early reboot problem with HEN_UPD.PKG for Emergency USB Recovery.&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Fixed issue with PSP Launcher (thanks aldostools, LuanTeles).&lt;br /&gt;
&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* Added Toggle 99 Percent Package Install/Delete option in HFW Tools → Maintenance (thanks zmod).&lt;br /&gt;
* Updated download_list.xml to use updated paths on dev_hdd0 (thanks LuanTeles, DeViL303).&lt;br /&gt;
* Added support for PS Home Catalogue path in download_list.xml (thanks DeViL303, LuanTeles, aldostools).&lt;br /&gt;
* Added support for dev_usb002 – dev_usb007 in package manager (thanks LuanTeles).&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.2.2&#039;&#039;&#039;&lt;br /&gt;
;HEN Global Changes&lt;br /&gt;
* Added support for 4.80 and 4.81 CEX firmware.&lt;br /&gt;
* Added support for 4.82 DEX firmware.&lt;br /&gt;
* Automatic Updates are now disabled by default (toggle available in HFW Tools → Maintenance).&lt;br /&gt;
&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Added support for RCO Sounds and LED Status (thanks aldostools).&lt;br /&gt;
* Updated install finished detection method (thanks aldostools).&lt;br /&gt;
* Updated and cleaned up downloadPKG_thread2 function.&lt;br /&gt;
* Added detection of dev_build toggle for usb000 and usb001.&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Fixed pad function to not hang when more than one device is connected (thanks aldostools).&lt;br /&gt;
* Disabled VSH Attach To Debugger as default to avoid conflicts with some CFW (4.82/4.84 DEX).&lt;br /&gt;
* Multiple PSP launcher updates (blacklisting + more) (thanks aldostools).&lt;br /&gt;
* Added L2 to disable mappath remap on HEN launch.&lt;br /&gt;
&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* Updated software_update_plugin.rco message to display the .me domain instead of the .com.&lt;br /&gt;
* Added Uninstall HEN option to HFW Tools → Maintenance.&lt;br /&gt;
* Added Disable Remapping On Next Reboot option to HFW Tools → Maintenance (thanks Fredy66).&lt;br /&gt;
* Added Toggle Hotkey Polling option to HFW Tools → Maintenance (thanks FFF256).&lt;br /&gt;
* Added Toggle app_home Support option to HFW Tools → Maintenance (thanks Fredy66).&lt;br /&gt;
* Added Enable Quick Preview Option On XMB to HFW Tools → Developer.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.2.1&#039;&#039;&#039;&lt;br /&gt;
;HEN Global Changes&lt;br /&gt;
* Added support for 4.84 DEX firmware.&lt;br /&gt;
* Updated DEX resources and stackframe (4.84 DEX/PEX only) (thanks Joonie).&lt;br /&gt;
* Added support for 4.83 firmware (HFW) (thanks Joonie).&lt;br /&gt;
* Re-added support for 4.82 firmware (OFW).&lt;br /&gt;
* Updates to PS3HEN_GEN and added makefile (thanks bucanero).&lt;br /&gt;
&lt;br /&gt;
;Installer Changes&lt;br /&gt;
* Bytes written by webkit if HEN is loaded from HTML, setting the installing flag.&lt;br /&gt;
* Added downloadhenD() for DEX p3t download if DEX checkbox is checked (4.82D/4.84D only).&lt;br /&gt;
&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Added check for WebMAN-MOD. If installed, will download package with WMM included during HEN installation.&lt;br /&gt;
* Updated peekq offsets and values for CEX/DEX when downloading packages.&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Updated detected COBRA version to 8.4.&lt;br /&gt;
* Updated PS3MAPI_CORE_VERSION to 1.24 (thanks bucanero).&lt;br /&gt;
* Added check for HEN installing. Boot plugins text files will be deleted if HEN is run from installer HTML.&lt;br /&gt;
* Updated UMD/PSP blacklisting and fixed spacing (thanks aldostools).&lt;br /&gt;
&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* Added VSH message to alert users of deleted boot plugins text.&lt;br /&gt;
* Updated HEN Welcome Message for developer mode/release.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.2.0&#039;&#039;&#039;&lt;br /&gt;
;HEN Global Changes&lt;br /&gt;
* Added support for 4.90 firmware (thanks lmn7, Joonie).&lt;br /&gt;
* Xai updated to support new HFW Tools options (thanks Evilnat).&lt;br /&gt;
&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Automatic reboot after successful initial HEN installation from Network and USB.&lt;br /&gt;
* Added Clear Browser Cache code (disabled, moved to xai_plugin) (thanks xfrcc).&lt;br /&gt;
* Attempted improvements to plugin unload stability (thanks aldostools, TheRouLetteBoi).&lt;br /&gt;
* Updated host domain to ps3xploit.me.&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Added mutex functionality to map_path and open_path_hook (thanks bguerville).&lt;br /&gt;
* Updated and optimized map_path and open_path_hook, keeping support for legacy homebrew (thanks bguerville).&lt;br /&gt;
* Added stat to open_path_hook for DEBUG builds (thanks DeViL303, bguerville).&lt;br /&gt;
* Adjusted compatibility for modules patching (4.84–4.88 share values, 4.89 unique).&lt;br /&gt;
* Added support for custom subchannel data via LSD files (thanks aldostools).&lt;br /&gt;
* PSX BIOS patched with product code 0x85 for PAL games (thanks aldostools).&lt;br /&gt;
* Option to force PAL or NTSC via filename (thanks aldostools).&lt;br /&gt;
* Added support for .sbi files and improved subchannel performance (thanks aldostools).&lt;br /&gt;
* Added toggle for libaudio BT patch (thanks in1975).&lt;br /&gt;
* Updated act.dat restore (thanks bucanero).&lt;br /&gt;
* Support for lowercase/uppercase &amp;lt;code&amp;gt;rap&amp;lt;/code&amp;gt; extension (thanks aldostools).&lt;br /&gt;
* Added button detection on launch: hold R2 to disable boot plugins.&lt;br /&gt;
&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* HEN Enable and Package Manager separated from category_game.xml.&lt;br /&gt;
* Package Manager hidden on boot, shown when HEN launches (thanks LuanTeles, DeViL303).&lt;br /&gt;
* HEN Enable egg menu shown on boot, hidden after XMB refresh (thanks LuanTeles, DeViL303).&lt;br /&gt;
* Added Developer options under HFW Tools → Developer.&lt;br /&gt;
* Added Release/Debug mode switch (thanks LuanTeles).&lt;br /&gt;
* Option to remove hen_enable.png for browser install.&lt;br /&gt;
* Support limited to Stock and Rebug themes.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.1.1&#039;&#039;&#039;&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* HOTFIX: Updated HEN_REV to 0x0311.&lt;br /&gt;
&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* Replaced explore_plugin.sprx with OFW version (4.89 only).&lt;br /&gt;
* Removed unused OFW-matching RCO files.&lt;br /&gt;
* Temporary fix for display issues with Trophies, Package Manager, and XMB items (thanks to community testers).&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.1.0&#039;&#039;&#039;&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Added support for 4.89 HFW.&lt;br /&gt;
* Added act.dat Backup/Restore feature (thanks bucanero).&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Updated to support 4.89 HFW.&lt;br /&gt;
* COBRA PS3MAPI updated for 4.89 firmware.&lt;br /&gt;
&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* Added Dump PSID option to HFW Tools.&lt;br /&gt;
* Added Toggle Automatic Update option to HFW Tools.&lt;br /&gt;
* Updated Theme Selector text in HFW Tools.&lt;br /&gt;
* Added new icons for updated HFW Tools (thanks xps3riments).&lt;br /&gt;
* Updated RCO files and layout fixes for 4.89 (thanks sandungas).&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.0.3&#039;&#039;&#039;&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Updated to support 4.88 HFW.&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Updated to support 4.88 HFW.&lt;br /&gt;
* COBRA PS3MAPI updated for 4.88 firmware.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.0.2&#039;&#039;&#039;&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Updated to support 4.87 HFW.&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Updated to support 4.87 HFW.&lt;br /&gt;
* COBRA PS3MAPI updated for 4.87 firmware.&lt;br /&gt;
&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* Updated HEN Loader category.xml icon (thanks xps3riments).&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.0.1&#039;&#039;&#039;&lt;br /&gt;
;Global Changes&lt;br /&gt;
* Updated to support 4.86 HFW.&lt;br /&gt;
&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Updated to support 4.86 HFW.&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Updated to support 4.86 HFW.&lt;br /&gt;
* COBRA PS3MAPI improvements (thanks TheRouLetteBoi):&lt;br /&gt;
** Added better process memory write function.&lt;br /&gt;
** Added &amp;lt;code&amp;gt;ps3mapi_process_page_allocate&amp;lt;/code&amp;gt; for injecting code into processes.&lt;br /&gt;
** Added &amp;lt;code&amp;gt;ps3mapi_get_process_module_info&amp;lt;/code&amp;gt; to retrieve module info.&lt;br /&gt;
** Added &amp;lt;code&amp;gt;ps3mapi_create_process_thread&amp;lt;/code&amp;gt; for lightweight function injection.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.0.0&#039;&#039;&#039;&lt;br /&gt;
;Global Changes&lt;br /&gt;
* Dropped official support for 4.82 firmware.&lt;br /&gt;
&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Fixed freezing if DVD/CD inserted when enabling HEN.&lt;br /&gt;
* Error message shown if reply length too short from server.&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Fixed freezing issues on all models.&lt;br /&gt;
* Fixed incompatibility with certain models.&lt;br /&gt;
* Improved sanity checks.&lt;br /&gt;
&lt;br /&gt;
;There are more versions but the changelog would be too big&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&#039;&#039;&#039;Video Tutorial And Showcase&#039;&#039;&#039; ([https://www.youtube.com/@blainelocklair Blaine Locklair]) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;640&amp;quot;&amp;gt;riWcJ9zYcL4&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* Official site - https://ps3xploit.me/&lt;br /&gt;
* GitHub - https://github.com/PS3Xploit/PS3HEN&lt;br /&gt;
* Guide - https://consolemods.org/wiki/PS3:PS3HEN&lt;/div&gt;</summary>
		<author><name>SSMG4</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=PS3_HEN&amp;diff=201932</id>
		<title>PS3 HEN</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=PS3_HEN&amp;diff=201932"/>
		<updated>2025-09-21T12:37:31Z</updated>

		<summary type="html">&lt;p&gt;SSMG4: Initial Entry&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox PS3 Homebrews&lt;br /&gt;
|title=HEN&lt;br /&gt;
|image=ps3hen.png&lt;br /&gt;
|description=Homebrew ENabler for all non-CFW compatible PS3 models.&lt;br /&gt;
|author=PS3Xploit Team&lt;br /&gt;
|lastupdated=2025/03/09&lt;br /&gt;
|type=Custom Firmwares&lt;br /&gt;
|version=3.4.0&lt;br /&gt;
|license=N/A&lt;br /&gt;
|website=https://ps3xploit.me/&lt;br /&gt;
|source=https://github.com/PS3Xploit/PS3HEN&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;PS3 HEN&#039;&#039;&#039; (Homebrew ENabler) is a homebrew framework for &#039;&#039;&#039;all PS3 consoles on official firmware 4.82+&#039;&#039;&#039;.  &lt;br /&gt;
It allows you to run homebrew apps, backup managers, and unlock many features normally exclusive to CFW consoles.  &lt;br /&gt;
&lt;br /&gt;
PS3 HEN is designed specifically for consoles that &#039;&#039;&#039;cannot install full CFW&#039;&#039;&#039;, such as late Slims (3xxx series) and all Super Slim models.  &lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
* Homebrew apps and games.&lt;br /&gt;
* Backup loading support (ISO, PKG, and folder format).&lt;br /&gt;
* WebMAN MOD integration.&lt;br /&gt;
* PS3, PS2 (partial), PS1, and PSP ISO loading.&lt;br /&gt;
* System call unlocks.&lt;br /&gt;
* Package manager &amp;amp; debug settings.&lt;br /&gt;
* Works on latest firmware (4.82 – 4.91 at time of writing).&lt;br /&gt;
&lt;br /&gt;
==Installation==&lt;br /&gt;
&#039;&#039;&#039;Warning:&#039;&#039;&#039; Follow each step carefully. Incorrect installation can result in errors or require a system restore.&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
* A PS3 on official firmware 4.82 – 4.91 (any model).&lt;br /&gt;
* USB storage device formatted to FAT32.&lt;br /&gt;
* Internet connection (for exploiting via browser).&lt;br /&gt;
* The latest release of PS3 HEN (download from [https://github.com/PS3Xploit/PS3HEN/releases here]).&lt;br /&gt;
&lt;br /&gt;
=== Step 1 – Prepare your console ===&lt;br /&gt;
# Power on your PS3 and update to the latest official firmware supported by HEN (currently 4.91).&lt;br /&gt;
# Restore default settings (recommended, not mandatory).&lt;br /&gt;
# Format your USB drive to FAT32 and keep it connected to the console.&lt;br /&gt;
&lt;br /&gt;
=== Step 2 – Enable the exploit ===&lt;br /&gt;
# On your PS3, open the &#039;&#039;&#039;Internet Browser&#039;&#039;&#039; and go to: [https://ps3xploit.me/ ps3xploit.me].&lt;br /&gt;
# Select your firmware version and choose &#039;&#039;&#039;HEN Installer&#039;&#039;&#039;.&lt;br /&gt;
# The exploit will run. Your PS3 may freeze once or twice – restart and retry until you see &amp;quot;HEN installation successful&amp;quot;.&lt;br /&gt;
# After success, exit the browser.&lt;br /&gt;
&lt;br /&gt;
=== Step 3 – Install HEN ===&lt;br /&gt;
# Go to the &#039;&#039;&#039;Package Manager&#039;&#039;&#039; on the XMB.&lt;br /&gt;
# Under &amp;quot;Standard&amp;quot; packages, install the &amp;quot;HEN Installer&amp;quot; PKG file that was downloaded.&lt;br /&gt;
# Once installed, you will now see &amp;quot;Enable HEN&amp;quot; on your XMB.&lt;br /&gt;
&lt;br /&gt;
=== Step 4 – Activating HEN ===&lt;br /&gt;
# Each time you reboot your PS3, you must select &amp;quot;Enable HEN&amp;quot; from the XMB.&lt;br /&gt;
# After activation, Debug Settings and Package Manager become available.&lt;br /&gt;
# You can now install and run homebrew PKGs, WebMAN MOD, and other tools.&lt;br /&gt;
&lt;br /&gt;
==User guide==&lt;br /&gt;
=== Running Homebrew ===&lt;br /&gt;
* Install homebrew PKG files via Package Manager → Install Package Files.&lt;br /&gt;
* Launch them directly from the XMB once HEN is enabled.&lt;br /&gt;
&lt;br /&gt;
=== Backup Loading ===&lt;br /&gt;
* Place ISO or folder-format backups in the appropriate directory on your USB or HDD (e.g. &amp;lt;code&amp;gt;/PS3ISO&amp;lt;/code&amp;gt;).&lt;br /&gt;
* Use WebMAN MOD or multiMAN to mount and run them.&lt;br /&gt;
&lt;br /&gt;
=== Plugin support ===&lt;br /&gt;
HEN supports lightweight VSH plugins:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
/dev_hdd0/plugins/webftp_server.sprx&lt;br /&gt;
/dev_hdd0/plugins/psnpatch.sprx&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Plugins can be managed with WebMAN MOD’s settings.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
https://www.lbpunion.com/wp-content/uploads/2024/02/image-38.png &lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.4.0&#039;&#039;&#039;&lt;br /&gt;
;HEN Global Changes&lt;br /&gt;
* Added support for 4.92 CEX firmware (HFW) (thanks Joonie).&lt;br /&gt;
&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Added HEN restore functionality for new package that supports HEN surviving an HDD reformat (thanks LuanTeles).&lt;br /&gt;
* Added create_default_dirs function for creating standard folders if missing on dev_hdd0 (thanks LuanTeles).&lt;br /&gt;
* Added DLOG function for output to usb000 (Developers Only).&lt;br /&gt;
* Added cleaning PSN files (thanks LuanTeles).&lt;br /&gt;
* Cleaned up clear_web_cache_check function (browser and PSN files).&lt;br /&gt;
* Updated functions for LED presets.&lt;br /&gt;
* Updated set_build_type function to check USB ports 000 - 007 (For Developer Mode).&lt;br /&gt;
* Updated emergency installer to check USB ports 000 - 007 (HEN_UPD.pkg from USB).&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Now renaming boot plugin files temporarily, instead of deleting them if WMM is found during installation.&lt;br /&gt;
* Updated cellFsMkdir_symbol offsets.&lt;br /&gt;
* Added cellFsRename_symbol.&lt;br /&gt;
* Added support for rap.bin at &amp;lt;code&amp;gt;/dev_hdd0/game/PS3XPLOIT/USRDIR/rap.bin&amp;lt;/code&amp;gt; when the make_rif function runs. Also supports default COBRA paths.&lt;br /&gt;
* Changes made to make_rif functionality for better performance (thanks aldostools).&lt;br /&gt;
* Implemented optimized read rap.bin functionality (thanks Evilnat).&lt;br /&gt;
&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* Added new custom coldboot RAF files for release, debug, usb, and DEX (thanks Charles_n_town).&lt;br /&gt;
* Using PS3XPLOIT game directory to add HEN install status to GAMEDATA db, for surviving HDD format (hidden from XMB) (thanks LuanTeles).&lt;br /&gt;
* Fixed seg_mcutility entry in category_game.xml (Fixes issue with PS1/PS2 virtual memory card menu item) (thanks LuanTeles).&lt;br /&gt;
* Added PS Home link installer/launcher under PSN category (thanks DeViL303).&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.3.0&#039;&#039;&#039;&lt;br /&gt;
;HEN Global Changes&lt;br /&gt;
* Added support for 4.91 CEX firmware (HFW) (thanks Joonie).&lt;br /&gt;
&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Fixed early reboot problem with HEN_UPD.PKG for Emergency USB Recovery.&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Fixed issue with PSP Launcher (thanks aldostools, LuanTeles).&lt;br /&gt;
&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* Added Toggle 99 Percent Package Install/Delete option in HFW Tools → Maintenance (thanks zmod).&lt;br /&gt;
* Updated download_list.xml to use updated paths on dev_hdd0 (thanks LuanTeles, DeViL303).&lt;br /&gt;
* Added support for PS Home Catalogue path in download_list.xml (thanks DeViL303, LuanTeles, aldostools).&lt;br /&gt;
* Added support for dev_usb002 – dev_usb007 in package manager (thanks LuanTeles).&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.2.2&#039;&#039;&#039;&lt;br /&gt;
;HEN Global Changes&lt;br /&gt;
* Added support for 4.80 and 4.81 CEX firmware.&lt;br /&gt;
* Added support for 4.82 DEX firmware.&lt;br /&gt;
* Automatic Updates are now disabled by default (toggle available in HFW Tools → Maintenance).&lt;br /&gt;
&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Added support for RCO Sounds and LED Status (thanks aldostools).&lt;br /&gt;
* Updated install finished detection method (thanks aldostools).&lt;br /&gt;
* Updated and cleaned up downloadPKG_thread2 function.&lt;br /&gt;
* Added detection of dev_build toggle for usb000 and usb001.&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Fixed pad function to not hang when more than one device is connected (thanks aldostools).&lt;br /&gt;
* Disabled VSH Attach To Debugger as default to avoid conflicts with some CFW (4.82/4.84 DEX).&lt;br /&gt;
* Multiple PSP launcher updates (blacklisting + more) (thanks aldostools).&lt;br /&gt;
* Added L2 to disable mappath remap on HEN launch.&lt;br /&gt;
&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* Updated software_update_plugin.rco message to display the .me domain instead of the .com.&lt;br /&gt;
* Added Uninstall HEN option to HFW Tools → Maintenance.&lt;br /&gt;
* Added Disable Remapping On Next Reboot option to HFW Tools → Maintenance (thanks Fredy66).&lt;br /&gt;
* Added Toggle Hotkey Polling option to HFW Tools → Maintenance (thanks FFF256).&lt;br /&gt;
* Added Toggle app_home Support option to HFW Tools → Maintenance (thanks Fredy66).&lt;br /&gt;
* Added Enable Quick Preview Option On XMB to HFW Tools → Developer.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.2.1&#039;&#039;&#039;&lt;br /&gt;
;HEN Global Changes&lt;br /&gt;
* Added support for 4.84 DEX firmware.&lt;br /&gt;
* Updated DEX resources and stackframe (4.84 DEX/PEX only) (thanks Joonie).&lt;br /&gt;
* Added support for 4.83 firmware (HFW) (thanks Joonie).&lt;br /&gt;
* Re-added support for 4.82 firmware (OFW).&lt;br /&gt;
* Updates to PS3HEN_GEN and added makefile (thanks bucanero).&lt;br /&gt;
&lt;br /&gt;
;Installer Changes&lt;br /&gt;
* Bytes written by webkit if HEN is loaded from HTML, setting the installing flag.&lt;br /&gt;
* Added downloadhenD() for DEX p3t download if DEX checkbox is checked (4.82D/4.84D only).&lt;br /&gt;
&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Added check for WebMAN-MOD. If installed, will download package with WMM included during HEN installation.&lt;br /&gt;
* Updated peekq offsets and values for CEX/DEX when downloading packages.&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Updated detected COBRA version to 8.4.&lt;br /&gt;
* Updated PS3MAPI_CORE_VERSION to 1.24 (thanks bucanero).&lt;br /&gt;
* Added check for HEN installing. Boot plugins text files will be deleted if HEN is run from installer HTML.&lt;br /&gt;
* Updated UMD/PSP blacklisting and fixed spacing (thanks aldostools).&lt;br /&gt;
&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* Added VSH message to alert users of deleted boot plugins text.&lt;br /&gt;
* Updated HEN Welcome Message for developer mode/release.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.2.0&#039;&#039;&#039;&lt;br /&gt;
;HEN Global Changes&lt;br /&gt;
* Added support for 4.90 firmware (thanks lmn7, Joonie).&lt;br /&gt;
* Xai updated to support new HFW Tools options (thanks Evilnat).&lt;br /&gt;
&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Automatic reboot after successful initial HEN installation from Network and USB.&lt;br /&gt;
* Added Clear Browser Cache code (disabled, moved to xai_plugin) (thanks xfrcc).&lt;br /&gt;
* Attempted improvements to plugin unload stability (thanks aldostools, TheRouLetteBoi).&lt;br /&gt;
* Updated host domain to ps3xploit.me.&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Added mutex functionality to map_path and open_path_hook (thanks bguerville).&lt;br /&gt;
* Updated and optimized map_path and open_path_hook, keeping support for legacy homebrew (thanks bguerville).&lt;br /&gt;
* Added stat to open_path_hook for DEBUG builds (thanks DeViL303, bguerville).&lt;br /&gt;
* Adjusted compatibility for modules patching (4.84–4.88 share values, 4.89 unique).&lt;br /&gt;
* Added support for custom subchannel data via LSD files (thanks aldostools).&lt;br /&gt;
* PSX BIOS patched with product code 0x85 for PAL games (thanks aldostools).&lt;br /&gt;
* Option to force PAL or NTSC via filename (thanks aldostools).&lt;br /&gt;
* Added support for .sbi files and improved subchannel performance (thanks aldostools).&lt;br /&gt;
* Added toggle for libaudio BT patch (thanks in1975).&lt;br /&gt;
* Updated act.dat restore (thanks bucanero).&lt;br /&gt;
* Support for lowercase/uppercase &amp;lt;code&amp;gt;rap&amp;lt;/code&amp;gt; extension (thanks aldostools).&lt;br /&gt;
* Added button detection on launch: hold R2 to disable boot plugins.&lt;br /&gt;
&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* HEN Enable and Package Manager separated from category_game.xml.&lt;br /&gt;
* Package Manager hidden on boot, shown when HEN launches (thanks LuanTeles, DeViL303).&lt;br /&gt;
* HEN Enable egg menu shown on boot, hidden after XMB refresh (thanks LuanTeles, DeViL303).&lt;br /&gt;
* Added Developer options under HFW Tools → Developer.&lt;br /&gt;
* Added Release/Debug mode switch (thanks LuanTeles).&lt;br /&gt;
* Option to remove hen_enable.png for browser install.&lt;br /&gt;
* Support limited to Stock and Rebug themes.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.1.1&#039;&#039;&#039;&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* HOTFIX: Updated HEN_REV to 0x0311.&lt;br /&gt;
&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* Replaced explore_plugin.sprx with OFW version (4.89 only).&lt;br /&gt;
* Removed unused OFW-matching RCO files.&lt;br /&gt;
* Temporary fix for display issues with Trophies, Package Manager, and XMB items (thanks to community testers).&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.1.0&#039;&#039;&#039;&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Added support for 4.89 HFW.&lt;br /&gt;
* Added act.dat Backup/Restore feature (thanks bucanero).&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Updated to support 4.89 HFW.&lt;br /&gt;
* COBRA PS3MAPI updated for 4.89 firmware.&lt;br /&gt;
&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* Added Dump PSID option to HFW Tools.&lt;br /&gt;
* Added Toggle Automatic Update option to HFW Tools.&lt;br /&gt;
* Updated Theme Selector text in HFW Tools.&lt;br /&gt;
* Added new icons for updated HFW Tools (thanks xps3riments).&lt;br /&gt;
* Updated RCO files and layout fixes for 4.89 (thanks sandungas).&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.0.3&#039;&#039;&#039;&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Updated to support 4.88 HFW.&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Updated to support 4.88 HFW.&lt;br /&gt;
* COBRA PS3MAPI updated for 4.88 firmware.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.0.2&#039;&#039;&#039;&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Updated to support 4.87 HFW.&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Updated to support 4.87 HFW.&lt;br /&gt;
* COBRA PS3MAPI updated for 4.87 firmware.&lt;br /&gt;
&lt;br /&gt;
;Resource Changes&lt;br /&gt;
* Updated HEN Loader category.xml icon (thanks xps3riments).&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.0.1&#039;&#039;&#039;&lt;br /&gt;
;Global Changes&lt;br /&gt;
* Updated to support 4.86 HFW.&lt;br /&gt;
&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Updated to support 4.86 HFW.&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Updated to support 4.86 HFW.&lt;br /&gt;
* COBRA PS3MAPI improvements (thanks TheRouLetteBoi):&lt;br /&gt;
** Added better process memory write function.&lt;br /&gt;
** Added &amp;lt;code&amp;gt;ps3mapi_process_page_allocate&amp;lt;/code&amp;gt; for injecting code into processes.&lt;br /&gt;
** Added &amp;lt;code&amp;gt;ps3mapi_get_process_module_info&amp;lt;/code&amp;gt; to retrieve module info.&lt;br /&gt;
** Added &amp;lt;code&amp;gt;ps3mapi_create_process_thread&amp;lt;/code&amp;gt; for lightweight function injection.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.0.0&#039;&#039;&#039;&lt;br /&gt;
;Global Changes&lt;br /&gt;
* Dropped official support for 4.82 firmware.&lt;br /&gt;
&lt;br /&gt;
;HEN Plugin Changes&lt;br /&gt;
* Fixed freezing if DVD/CD inserted when enabling HEN.&lt;br /&gt;
* Error message shown if reply length too short from server.&lt;br /&gt;
&lt;br /&gt;
;Payload Changes&lt;br /&gt;
* Fixed freezing issues on all models.&lt;br /&gt;
* Fixed incompatibility with certain models.&lt;br /&gt;
* Improved sanity checks.&lt;br /&gt;
&lt;br /&gt;
;There are more versions but the changelog would be too big&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&#039;&#039;&#039;Video Tutorial And Showcase&#039;&#039;&#039; ([https://www.youtube.com/@blainelocklair Blaine Locklair]) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;640&amp;quot;&amp;gt;riWcJ9zYcL4&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* Official site - https://ps3xploit.me/&lt;br /&gt;
* GitHub - https://github.com/PS3Xploit/PS3HEN&lt;br /&gt;
* Guide - https://consolemods.org/wiki/PS3:PS3HEN&lt;/div&gt;</summary>
		<author><name>SSMG4</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:Ps3hen.png&amp;diff=201931</id>
		<title>File:Ps3hen.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:Ps3hen.png&amp;diff=201931"/>
		<updated>2025-09-21T12:12:31Z</updated>

		<summary type="html">&lt;p&gt;SSMG4: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SSMG4</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=Apollo_Save_Tool_PS3&amp;diff=201835</id>
		<title>Apollo Save Tool PS3</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=Apollo_Save_Tool_PS3&amp;diff=201835"/>
		<updated>2025-09-18T15:44:58Z</updated>

		<summary type="html">&lt;p&gt;SSMG4: Initial Entry&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox PS3 Homebrews&lt;br /&gt;
|title=Apollo Save Tool (PS3)&lt;br /&gt;
|image=ApolloScreenshotMain.png&lt;br /&gt;
|description=Apollo Save Tool is an application to manage save-game files, trophies, and licenses on the PlayStation 3.&lt;br /&gt;
|author=bucanero&lt;br /&gt;
|lastupdated=2025/04/12&lt;br /&gt;
|type=Utilities&lt;br /&gt;
|version=v2.2.0&lt;br /&gt;
|license=GPL-3.0&lt;br /&gt;
|format=PKG&lt;br /&gt;
|downloadraw=[https://github.com/bucanero/apollo-ps3/releases/download/v2.2.0/apollo-ps3.pkg Download]&lt;br /&gt;
|website=[https://www.bucanero.com.ar/ Website]&lt;br /&gt;
|source=[https://github.com/bucanero/apollo-ps3 Source]&lt;br /&gt;
|discussion=[https://www.bucanero.com.ar/2021/07/29/ps3-save-game-collection/ Discussion]&lt;br /&gt;
|donation=[https://www.paypal.me/bucanerodev Support The Author]&lt;br /&gt;
}}&lt;br /&gt;
Apollo Save Tool is an application to manage save-game files, trophies, and licenses on the PlayStation 3.&lt;br /&gt;
&lt;br /&gt;
This homebrew application allows you to download, unlock, patch and resign save-game files directly on your PS3. It can also unlock and resign trophies, backup/restore licenses, and create PS2 Classic images.&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
* Easy to use: no crypto-key configuration or advanced setup needed.&lt;br /&gt;
* Standalone: no computer required, everything happens on the PS3.&lt;br /&gt;
* Automatic settings: auto-detection of PSID, IDPS and Account-ID settings.&lt;br /&gt;
* Multi-user: supports multiple user accounts.&lt;br /&gt;
&lt;br /&gt;
===Changelogs===&lt;br /&gt;
See the latest changes [https://github.com/bucanero/apollo-ps3/blob/master/CHANGELOG.md here].&lt;br /&gt;
&lt;br /&gt;
===Instructions===&lt;br /&gt;
No special setup is needed. Just download the latest apollo package and install it on your PlayStation 3. On first run, the application will detect and setup the required user settings.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
Using the application is simple and straight-forward:&lt;br /&gt;
&lt;br /&gt;
* Move UP/DOWN to select the save-game file you want to patch, and press X button. The patch screen will show the available fixes for the file. Select the patches and click Apply.&lt;br /&gt;
* To view the item&#039;s details, press Triangle. It will open the context menu on the screen. Press O button to return to the list.&lt;br /&gt;
* To reload the list, press Square.&lt;br /&gt;
* Press L1/L2 or R1/R2 trigger buttons to move pages up or down.&lt;br /&gt;
&lt;br /&gt;
===FAQ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. Where I can get a save-game for XYZ game?&lt;br /&gt;
&lt;br /&gt;
    You can check sites like [https://ps3.brewology.com/gamesaves/savedgames.php?page=savedgames&amp;amp;system=ps3 Brewology.com], and [https://gamefaqs.gamespot.com/ps3/ GameFAQs]. Also, searching on Google might help.&lt;br /&gt;
&lt;br /&gt;
2. I have a save-game file that I want to share. How can I upload it?&lt;br /&gt;
&lt;br /&gt;
    If you have a save file that is not currently available on the Online Database and want to share it, please check [https://github.com/bucanero/apollo-saves this link] for instructions.&lt;br /&gt;
&lt;br /&gt;
3. Why is it called Apollo?&lt;br /&gt;
&lt;br /&gt;
    [https://en.wikipedia.org/wiki/Apollo Apollo] was the twin brother of [https://en.wikipedia.org/wiki/Artemis Artemis], goddess of the hunt. Since this project was born using the [https://github.com/Dnawrkshp/ArtemisPS3/ Artemis-GUI] codebase, I decided to respect that heritage by calling it Apollo.&lt;br /&gt;
&lt;br /&gt;
===Media===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Showcase/Tutorial&#039;&#039;&#039; ([https://www.youtube.com/@Sharpgamers4you Xerabyte]) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;640&amp;quot;&amp;gt;R9694_3z5NM&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>SSMG4</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:ApolloScreenshotMain.png&amp;diff=201834</id>
		<title>File:ApolloScreenshotMain.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:ApolloScreenshotMain.png&amp;diff=201834"/>
		<updated>2025-09-18T15:38:48Z</updated>

		<summary type="html">&lt;p&gt;SSMG4: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SSMG4</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:AST_Screenshot_main.png&amp;diff=201833</id>
		<title>File:AST Screenshot main.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:AST_Screenshot_main.png&amp;diff=201833"/>
		<updated>2025-09-18T15:23:16Z</updated>

		<summary type="html">&lt;p&gt;SSMG4: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SSMG4</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=Minecraft:_Enhanced_Mod_Vita&amp;diff=201832</id>
		<title>Minecraft: Enhanced Mod Vita</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=Minecraft:_Enhanced_Mod_Vita&amp;diff=201832"/>
		<updated>2025-09-18T11:29:37Z</updated>

		<summary type="html">&lt;p&gt;SSMG4: Fix The Minecraft Enhanced Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Vita Homebrews&lt;br /&gt;
|title=Minecraft: Enhanced Mod&lt;br /&gt;
|image=minecraftenhancedvita.png&lt;br /&gt;
|description=Minecraft: Enhanced is a Minecraft PS Vita mod of the version 1.83 (The Aquatic Update).&lt;br /&gt;
|author=PG Team&lt;br /&gt;
|lastupdated=2023/09/20&lt;br /&gt;
|type=Game Hacks&lt;br /&gt;
|version=1.0&lt;br /&gt;
|license=Mixed&lt;br /&gt;
|download=https://dev.pgteam.org/mods/en/minecraft/enhanced/install&lt;br /&gt;
|website=https://dev.pgteam.org/mods/en/minecraft/enhanced&lt;br /&gt;
|source=&lt;br /&gt;
}}&lt;br /&gt;
{{#seo:&lt;br /&gt;
|title=Vita Homebrew Rom Hacks (Game Hacks) - GameBrew&lt;br /&gt;
|title_mode=append&lt;br /&gt;
|image=minecraftenhancedvita.png&lt;br /&gt;
|image_alt=Minecraft: Enhanced Mod&lt;br /&gt;
}}&lt;br /&gt;
An unofficial enhanced mod for Minecraft developed by PG Team, designed to restore and improve both the visuals and technical aspects of the things missing in the official edition of Minecraft PS Vita compared to the Bedrock and Java Versions.&lt;br /&gt;
&lt;br /&gt;
==Installation==&lt;br /&gt;
Requires the [[RePatch_reLoaded_Vita|rePatch plugin]] to be installed.&lt;br /&gt;
&lt;br /&gt;
Download the archives according to the game region you need.&lt;br /&gt;
&lt;br /&gt;
Unpack *.zip-archives on your PC.&lt;br /&gt;
&lt;br /&gt;
Move the folder &amp;quot;&amp;lt;REGION_NAME&amp;gt;_&amp;lt;TITLEID&amp;gt;_1.83_spoof_1.84_decrypt&amp;quot; onto your console in the root of ux0: or in a selected directory of ux0:.&lt;br /&gt;
* The contents of the rePatch folder are to be transfered to ux0:rePatch/.&lt;br /&gt;
* As well as the contents of the reAddcont folder to ux0:reAddcont/.&lt;br /&gt;
&lt;br /&gt;
Go to [[VitaShell]], select the folder &amp;quot;&amp;lt;REGION_NAME&amp;gt;_&amp;lt;TITLEID&amp;gt;_1.83_spoof_1.84_decrypt&amp;quot; and install it (Triangle &amp;gt; More &amp;gt; Install folder). &lt;br /&gt;
&lt;br /&gt;
Wait for the installation process to complete.&lt;br /&gt;
&lt;br /&gt;
==User guide==&lt;br /&gt;
===Save transfer===&lt;br /&gt;
Before installing the mod, navigate to the directory at ux0:user/00/savedata/ and locate the folder corresponding to your Minecraft save data (PCSB00560/PCSE00491/PCSG00302). Open it in decrypted mode (Triangle &amp;gt; Open decrypted) and copy the save folders (named like &amp;quot;&amp;lt;TITLEID&amp;gt;-&amp;lt;NUMBERS&amp;gt;&amp;quot;) to any custom directory of your choice (e.g. ux0:Files).&lt;br /&gt;
&lt;br /&gt;
After installing the mod, launch the game and create a new world. Once the world loads, exit to the main menu using &amp;quot;Exit and Save&amp;quot; and close the game.&lt;br /&gt;
&lt;br /&gt;
Access the previously created folder (in our example, ux0:Files) and choose any save (folders with names like &amp;quot;&amp;lt;TITLEID&amp;gt;-&amp;lt;NUMBERS&amp;gt;&amp;quot;). Copy the &amp;quot;GAMEDATA.bin&amp;quot; file from the selected directory.&lt;br /&gt;
&lt;br /&gt;
Go to the directory ux0:user/00/savedata/, find the new save folder and open it in decrypted mode (Triangle &amp;gt; Open decrypted).&lt;br /&gt;
&lt;br /&gt;
Go to the save folder that was recently created by the game. Paste the previously copied GAMEDATA.bin file, overwrite if asked.&lt;br /&gt;
&lt;br /&gt;
Repeat steps 2-5 to transfer all the other saves you need.&lt;br /&gt;
&lt;br /&gt;
===FAQ===&lt;br /&gt;
&#039;&#039;&#039;Q. Does the modification affect performance?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
No, performance is the same as in the original game (version 1.83).&lt;br /&gt;
&lt;br /&gt;
Warning: The &amp;quot;Enhanced Animations&amp;quot; resource pack may negatively impact performance due to the large number of animations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q. Does the modification support saves from the regular version of the game?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yes, but you need to carry out a special procedure for the save transfer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q. Does the modification support all languages ​​that were supported by the original?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yes, but our own edits are only in English and Russian locations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q. Does the modification support VitaGrafix?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yes, native resolution and frame rate limit patches are fully functional.&lt;br /&gt;
&lt;br /&gt;
Warning: We HIGHLY do not recommend activating the native resolution patch as it breaks text and other UI items which affects the overall experience of using the mod.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q. Does the modification support network features?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yes, all features, related to PSN, work correctly. The game will also not require any updates.&lt;br /&gt;
&lt;br /&gt;
Warning: You can only play with players who also have version 1.83 of the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q. Why do i have a trial versions of DLCs?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Because you have a different version of rePatch or you&#039;ve followed the rePatch transfer instructions wrong. Please install latest version of [[RePatch_reLoaded_Vita|rePatch reLoaded]] instead of your current one or redo the rePatch transfer instructions correctly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q. Can you offer some sort of recommended settings?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yes! here are some settings:&lt;br /&gt;
&lt;br /&gt;
* [[VitaGrafix]]:&lt;br /&gt;
** Resolution: 720x408&lt;br /&gt;
** FPS Cap: 30&lt;br /&gt;
* [[PSVshell Vita|PSVShell]]:&lt;br /&gt;
** 500MHz CPU overclock&lt;br /&gt;
* Game:&lt;br /&gt;
** Gamma: 30-40%&lt;br /&gt;
** Texture pack: Enhanced Additions&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
{| style=&amp;quot;width: 50%; margin-left:0em;&amp;quot;&lt;br /&gt;
https://dlhb.gamebrew.org/vitahomebrews/minecraftenhancedvita-01.png&lt;br /&gt;
https://dlhb.gamebrew.org/vitahomebrews/minecraftenhancedvita-02.png&lt;br /&gt;
https://dlhb.gamebrew.org/vitahomebrews/minecraftenhancedvita-03.png&lt;br /&gt;
https://dlhb.gamebrew.org/vitahomebrews/minecraftenhancedvita-04.png&lt;br /&gt;
https://dlhb.gamebrew.org/vitahomebrews/minecraftenhancedvita-05.png&lt;br /&gt;
https://dlhb.gamebrew.org/vitahomebrews/minecraftenhancedvita-06.png&lt;br /&gt;
https://dlhb.gamebrew.org/vitahomebrews/minecraftenhancedvita-07.png&lt;br /&gt;
https://dlhb.gamebrew.org/vitahomebrews/minecraftenhancedvita-08.png&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&#039;&#039;&#039;Minecraft Enhanced Launch Trailer&#039;&#039;&#039; ([https://www.youtube.com/watch?v=R0yrTHxzHTo PG Team]) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;640&amp;quot;&amp;gt;R0yrTHxzHTo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Changelog== &lt;br /&gt;
&#039;&#039;&#039;v1.0&#039;&#039;&#039;&lt;br /&gt;
*LiveArea screen&lt;br /&gt;
**LiveArea screen has been remade from scratch.&lt;br /&gt;
*Intro-animation&lt;br /&gt;
**Design of the Intro-animation is updated using the various materials from Mojang Studios and 4J Studios.&lt;br /&gt;
*Menus&lt;br /&gt;
**Completely redesigned HUD and UI - the base of the new UI uses resources from the experimental design for Minecraft: Bedrock Edition from Mojang Studios.&lt;br /&gt;
**Panoramas were updated with PG Team materials, and effects from Minecraft: Java Edition.&lt;br /&gt;
**Some elements of new UI use Minecraft Dungeons and Minecraft Earth design samples, as well as samples from PG Team&#039;s different works.&lt;br /&gt;
**Added brand new text icons in some places of the menus.&lt;br /&gt;
**Added Brewing Guide to the Brewing Stand UI.&lt;br /&gt;
**Most of the in-game animations were improved.&lt;br /&gt;
*Network features&lt;br /&gt;
**Despite the fact that the modification requires the 1.83 version of the game, all network features work as should.&lt;br /&gt;
*DLC and other in-game content&lt;br /&gt;
**All DLC packs were unlocked.&lt;br /&gt;
**Ported some Mash-Up packs and skin packs from the following platforms: Xbox 360, Wii U and PS4 (For example, Super Mario and Halo Mash-Ups).&lt;br /&gt;
***DLC packs that weren&#039;t available to the public have been re-added to the game. DLC&#039;s from PG Team and other authors are also included.&lt;br /&gt;
**Added &amp;quot;Programmer Art&amp;quot; resource pack those whom may perfer to play with Classic textures and music.&lt;br /&gt;
**Added &amp;quot;Vanilla Feel&amp;quot; resource pack those whom may perfer to play with Vanilla textures and music from actually on the current versions of Minecraft - 1.20+.&lt;br /&gt;
**Added &amp;quot;Enhanced Additions&amp;quot; resource pack which presents brand new mob models, some block animations and styled music. We reccomend this pack for the best game experience.&lt;br /&gt;
**Added &amp;quot;Enhanced Animations&amp;quot; resource pack which expands &amp;quot;Enhanced Additions&amp;quot; experience with completely new animations for the various items and blocks.&lt;br /&gt;
*In-game textures&lt;br /&gt;
**All the textures were updated to those of the most recent versions of Minecraft: Java Edition 1.20+.&lt;br /&gt;
**Textures of some items were taken from the Minecraft: Bedrock Edition.&lt;br /&gt;
**To improve the quality and detail of some textures materials from VanillaTweaks and other authors were used.&lt;br /&gt;
**Some of the enviroment colours were improved.&lt;br /&gt;
**Global lighting was updated in all dimensions.&lt;br /&gt;
*In-game models&lt;br /&gt;
**Fixed some original models in the &amp;quot;Vanilla Feel&amp;quot; and &amp;quot;Programmer Art&amp;quot; resource packs.&lt;br /&gt;
**Updated models (and textures) of the following mobs: &lt;br /&gt;
*Available in the &amp;quot;Vanilla Feel&amp;quot;, &amp;quot;Enhanced Additions&amp;quot; and &amp;quot;Enhanced Animations&amp;quot; resource packs&lt;br /&gt;
**Zombified Piglin,&lt;br /&gt;
**Illusioner (Design from Minecraft),&lt;br /&gt;
**Vex,&lt;br /&gt;
**Ghast,&lt;br /&gt;
**Villager,&lt;br /&gt;
**Zombie Villager. &lt;br /&gt;
*Available in the &amp;quot;Enhanced Additions&amp;quot; and &amp;quot;Enhanced Animations&amp;quot; resource packs&lt;br /&gt;
**Vindicator,&lt;br /&gt;
**Evoker,&lt;br /&gt;
**Illusioner (Design from Minecraft Dungeons),&lt;br /&gt;
**Polar Bear,&lt;br /&gt;
**Witch,&lt;br /&gt;
**Zombie, Husk and Drowned,&lt;br /&gt;
**Skeleton and Stray,&lt;br /&gt;
**Spider and Cave Spider,&lt;br /&gt;
**Silverfish and Endermite.&lt;br /&gt;
*Gameplay&lt;br /&gt;
**Illusioner now can spawn in Woodland Mansion.&lt;br /&gt;
**Removed Herobrine.&lt;br /&gt;
*Text&lt;br /&gt;
**Updated splashes according to the Java and Bedrock editions of the Minecraft.&lt;br /&gt;
**Added more information about the game around the various menus.&lt;br /&gt;
**Edits were made to the Russian and English localisations.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
* Original Game Developers: Mojang Studios, 4J Studios, Double Eleven (Minecraft Dungeons).&lt;br /&gt;
* Inspired by: Nebbix.&lt;br /&gt;
* PG Team: SkyForces - Lead Developer and Maintainer; Once13One - General design Advisor, LiveArea design Developer; Dimon353 - Tester, Tech Developer, DLC&#039;s and dump Builder; H0meFox - Tester, Tech Developer.&lt;br /&gt;
&lt;br /&gt;
Other Authors and Contributors:&lt;br /&gt;
* Technical support and assistance: MayNL/MattNL, PhoenixARC, Miku-666, RealYoti.&lt;br /&gt;
* Music: C418, Lena Raine, Kumi Tanioka, Samuel Åberg, liltommyj, MayNL/MattNL, Shauny Jang, Peter Hont, Johan Johnson, Solunary, Karam Bharj, DeWolfe, Aaron F. Bianchi Jupiter, Średni Tonek, Yekonaip, Taioo2, Antimo &amp;amp; Welles.&lt;br /&gt;
* Textures: BarandMCS, VanillaTweaks, StormDragon77, Reijvi, Tovarich_bavalucked, Sully, DarkStormPT, Firch, Cubeoidal, LordKif br, The Daikuu, ZeykeHas, TheFrey_, XeKr, Rustillery, Foony the Foxacoon, zozo-zrob, Entium, robonate135, Rozarke, fisher521, Joosh, GogoMines, SunischitM, moro2610, Mickey Joe, Etomic Studios, Dark Gato, JQBlockMaster, imjustpabloiguess and others.&lt;br /&gt;
* Skins: Nobledez, xMWx, MayNL/MattNL.&lt;br /&gt;
* Testing and Feedback: DarthBellic, efimandreev0, v.subboty.&lt;br /&gt;
* Localisation assistance: DarthBellic.&lt;br /&gt;
* Special Thanks: MayNL/MattNL, PhoenixARC, Miku-666 and other members of the Minecraft LCE community who continue to create such breathtaking things for an amazing game.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://dev.pgteam.org/mods/other-games/minecraft-enhanced Official Website]&lt;br /&gt;
* [https://www.reddit.com/r/vitahacks/comments/16n56a7/release_minecraft_enhanced_by_pg_team_mod/ Reddit Post]&lt;/div&gt;</summary>
		<author><name>SSMG4</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=Portal_Vita&amp;diff=201830</id>
		<title>Portal Vita</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=Portal_Vita&amp;diff=201830"/>
		<updated>2025-09-17T15:56:12Z</updated>

		<summary type="html">&lt;p&gt;SSMG4: Update Installation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Vita Homebrews&lt;br /&gt;
|title=Portal Vita&lt;br /&gt;
|image=Intro.png&lt;br /&gt;
|description=An attempt at porting Portal to the PS Vita &lt;br /&gt;
|author=DanCooper&lt;br /&gt;
|lastupdated=2025/09/17&lt;br /&gt;
|type=Puzzle&lt;br /&gt;
|version=1.0&lt;br /&gt;
|license=N/A&lt;br /&gt;
|format=VPK&lt;br /&gt;
|downloadraw=[https://drive.google.com/uc?export=download&amp;amp;id=1v4MpglT8dbNBz30AuzvpZs1gJxSlt4m_ Download]&lt;br /&gt;
|discussion=https://www.reddit.com/r/VitaPiracy/comments/kjl4md/portal_1_ps_vita_port/?show=original&lt;br /&gt;
}}&lt;br /&gt;
Portal Vita is a Unity3D Remake of Portal ported to the PS Vita. &lt;br /&gt;
&lt;br /&gt;
It was ported by a developer named DanCooper but later made lost and abandoned by them. This page is an archive of the game for you to try out and enjoy!&lt;br /&gt;
&lt;br /&gt;
This game was still incomplete at the time of its existance and so, has little gameplay to offer.&lt;br /&gt;
&lt;br /&gt;
==Installation==&lt;br /&gt;
&#039;&#039;&#039;Step 1: (Download the game file):&lt;br /&gt;
* Download the VPK file using the link provided with the page. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Step 2 (Transfer the game file to your PS Vita):&lt;br /&gt;
* After downloading the VPK file to your device, transfer it to your PS Vita via USB or FTP.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Step 3 (Install the game):&lt;br /&gt;
* Once transfered, install the game on VitaShell by pressing cross while selecting the VPK file and then click cross 2 times ignore the pop ups.&lt;br /&gt;
* Wait for the game to finish installation, then close VitaShell and open your newly installed game!&lt;br /&gt;
&lt;br /&gt;
Its pretty simple to get this port up and running as the game comes in one big file.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
https://www.gamebrew.org/images/e/e8/MenuPortalVita.png&lt;br /&gt;
&lt;br /&gt;
https://www.gamebrew.org/images/5/50/LoadingPortalVita.png&lt;br /&gt;
&lt;br /&gt;
https://www.gamebrew.org/images/9/94/GameplayPortalVita.png&lt;br /&gt;
&lt;br /&gt;
https://www.gamebrew.org/images/6/69/MapPortalVita.png&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&#039;&#039;&#039;Only Video Available To Date&#039;&#039;&#039; ([https://www.youtube.com/@javidmedina Javidmedina]) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;640&amp;quot;&amp;gt;2Wm2lWrXTW8&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>SSMG4</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=Portal_Vita&amp;diff=201829</id>
		<title>Portal Vita</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=Portal_Vita&amp;diff=201829"/>
		<updated>2025-09-17T15:54:33Z</updated>

		<summary type="html">&lt;p&gt;SSMG4: Update Description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Vita Homebrews&lt;br /&gt;
|title=Portal Vita&lt;br /&gt;
|image=Intro.png&lt;br /&gt;
|description=An attempt at porting Portal to the PS Vita &lt;br /&gt;
|author=DanCooper&lt;br /&gt;
|lastupdated=2025/09/17&lt;br /&gt;
|type=Puzzle&lt;br /&gt;
|version=1.0&lt;br /&gt;
|license=N/A&lt;br /&gt;
|format=VPK&lt;br /&gt;
|downloadraw=[https://drive.google.com/uc?export=download&amp;amp;id=1v4MpglT8dbNBz30AuzvpZs1gJxSlt4m_ Download]&lt;br /&gt;
|discussion=https://www.reddit.com/r/VitaPiracy/comments/kjl4md/portal_1_ps_vita_port/?show=original&lt;br /&gt;
}}&lt;br /&gt;
Portal Vita is a Unity3D Remake of Portal ported to the PS Vita. &lt;br /&gt;
&lt;br /&gt;
It was ported by a developer named DanCooper but later made lost and abandoned by them. This page is an archive of the game for you to try out and enjoy!&lt;br /&gt;
&lt;br /&gt;
This game was still incomplete at the time of its existance and so, has little gameplay to offer.&lt;br /&gt;
&lt;br /&gt;
==Installation==&lt;br /&gt;
&#039;&#039;&#039;Step 1: (Download the game file):&lt;br /&gt;
* Download the VPK file using the link provided above. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Step 2 (Transfer the game file to your PS Vita):&lt;br /&gt;
* After downloading the VPK file to your device, transfer it to your PS Vita via USB or FTP.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Step 3 (Install the game):&lt;br /&gt;
* Once transfered, install the game on VitaShell by pressing cross while selecting the VPK file and then click cross 2 times ignore the pop ups.&lt;br /&gt;
* Wait for the game to finish installation, then close VitaShell and open your newly installed game!&lt;br /&gt;
&lt;br /&gt;
Its pretty simple as the game comes in one big file.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
https://www.gamebrew.org/images/e/e8/MenuPortalVita.png&lt;br /&gt;
&lt;br /&gt;
https://www.gamebrew.org/images/5/50/LoadingPortalVita.png&lt;br /&gt;
&lt;br /&gt;
https://www.gamebrew.org/images/9/94/GameplayPortalVita.png&lt;br /&gt;
&lt;br /&gt;
https://www.gamebrew.org/images/6/69/MapPortalVita.png&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&#039;&#039;&#039;Only Video Available To Date&#039;&#039;&#039; ([https://www.youtube.com/@javidmedina Javidmedina]) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;640&amp;quot;&amp;gt;2Wm2lWrXTW8&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>SSMG4</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=Portal_Vita&amp;diff=201828</id>
		<title>Portal Vita</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=Portal_Vita&amp;diff=201828"/>
		<updated>2025-09-17T15:50:13Z</updated>

		<summary type="html">&lt;p&gt;SSMG4: Update Download&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Vita Homebrews&lt;br /&gt;
|title=Portal Vita&lt;br /&gt;
|image=Intro.png&lt;br /&gt;
|description=Portal Vita is an attempt at porting Portal to the PS Vita &lt;br /&gt;
|author=DanCooper&lt;br /&gt;
|lastupdated=2025/09/17&lt;br /&gt;
|type=Puzzle&lt;br /&gt;
|version=1.0&lt;br /&gt;
|license=N/A&lt;br /&gt;
|format=VPK&lt;br /&gt;
|downloadraw=[https://drive.google.com/uc?export=download&amp;amp;id=1v4MpglT8dbNBz30AuzvpZs1gJxSlt4m_ Download]&lt;br /&gt;
|discussion=https://www.reddit.com/r/VitaPiracy/comments/kjl4md/portal_1_ps_vita_port/?show=original&lt;br /&gt;
}}&lt;br /&gt;
Portal Vita is a Unity3D Remake of Portal ported to the PS Vita. &lt;br /&gt;
&lt;br /&gt;
It was ported by a developer named DanCooper but later made lost and abandoned by them. This page is an archive of the game for you to try out and enjoy!&lt;br /&gt;
&lt;br /&gt;
This game was still incomplete at the time of its existance and so, has little gameplay to offer.&lt;br /&gt;
&lt;br /&gt;
==Installation==&lt;br /&gt;
&#039;&#039;&#039;Step 1: (Download the game file):&lt;br /&gt;
* Download the VPK file using the link provided above. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Step 2 (Transfer the game file to your PS Vita):&lt;br /&gt;
* After downloading the VPK file to your device, transfer it to your PS Vita via USB or FTP.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Step 3 (Install the game):&lt;br /&gt;
* Once transfered, install the game on VitaShell by pressing cross while selecting the VPK file and then click cross 2 times ignore the pop ups.&lt;br /&gt;
* Wait for the game to finish installation, then close VitaShell and open your newly installed game!&lt;br /&gt;
&lt;br /&gt;
Its pretty simple as the game comes in one big file.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
https://www.gamebrew.org/images/e/e8/MenuPortalVita.png&lt;br /&gt;
&lt;br /&gt;
https://www.gamebrew.org/images/5/50/LoadingPortalVita.png&lt;br /&gt;
&lt;br /&gt;
https://www.gamebrew.org/images/9/94/GameplayPortalVita.png&lt;br /&gt;
&lt;br /&gt;
https://www.gamebrew.org/images/6/69/MapPortalVita.png&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&#039;&#039;&#039;Only Video Available To Date&#039;&#039;&#039; ([https://www.youtube.com/@javidmedina Javidmedina]) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;640&amp;quot;&amp;gt;2Wm2lWrXTW8&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>SSMG4</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=Portal_Vita&amp;diff=201827</id>
		<title>Portal Vita</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=Portal_Vita&amp;diff=201827"/>
		<updated>2025-09-17T15:44:14Z</updated>

		<summary type="html">&lt;p&gt;SSMG4: Portal Vita&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Vita Homebrews&lt;br /&gt;
|title=Portal Vita&lt;br /&gt;
|image=Intro.png&lt;br /&gt;
|description=Portal Vita is an attempt at porting Portal to the PS Vita (Archived)&lt;br /&gt;
|author=DanCooper&lt;br /&gt;
|lastupdated=2025/09/17&lt;br /&gt;
|type=Puzzle&lt;br /&gt;
|version=1.0&lt;br /&gt;
|license=N/A&lt;br /&gt;
|format=VPK&lt;br /&gt;
|downloadraw=[https://drive.google.com/file/d/1v4MpglT8dbNBz30AuzvpZs1gJxSlt4m_/view?usp=sharing Download]&lt;br /&gt;
|discussion=https://www.reddit.com/r/VitaPiracy/comments/kjl4md/portal_1_ps_vita_port/?show=original&lt;br /&gt;
}}&lt;br /&gt;
Portal Vita is a Unity3D Remake of Portal ported to the PS Vita. &lt;br /&gt;
&lt;br /&gt;
It was ported by a developer named DanCooper but later made lost and abandoned by them. This page is an archive of the game for you to try out and enjoy!&lt;br /&gt;
&lt;br /&gt;
This game was still incomplete at the time of its existance and so, has little gameplay to offer.&lt;br /&gt;
&lt;br /&gt;
==Installation==&lt;br /&gt;
&#039;&#039;&#039;Step 1: (Download the game file):&lt;br /&gt;
* Download the VPK file using the link provided above. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Step 2 (Transfer the game file to your PS Vita):&lt;br /&gt;
* After downloading the VPK file to your device, transfer it to your PS Vita via USB or FTP.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Step 3 (Install the game):&lt;br /&gt;
* Once transfered, install the game on VitaShell by pressing cross while selecting the VPK file and then click cross 2 times ignore the pop ups.&lt;br /&gt;
* Wait for the game to finish installation, then close VitaShell and open your newly installed game!&lt;br /&gt;
&lt;br /&gt;
Its pretty simple as the game comes in one big file.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
https://www.gamebrew.org/images/e/e8/MenuPortalVita.png&lt;br /&gt;
&lt;br /&gt;
https://www.gamebrew.org/images/5/50/LoadingPortalVita.png&lt;br /&gt;
&lt;br /&gt;
https://www.gamebrew.org/images/9/94/GameplayPortalVita.png&lt;br /&gt;
&lt;br /&gt;
https://www.gamebrew.org/images/6/69/MapPortalVita.png&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&#039;&#039;&#039;Only Video Available To Date&#039;&#039;&#039; ([https://www.youtube.com/@javidmedina Javidmedina]) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;640&amp;quot;&amp;gt;2Wm2lWrXTW8&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>SSMG4</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:MapPortalVita.png&amp;diff=201826</id>
		<title>File:MapPortalVita.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:MapPortalVita.png&amp;diff=201826"/>
		<updated>2025-09-17T15:39:36Z</updated>

		<summary type="html">&lt;p&gt;SSMG4: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SSMG4</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:GameplayPortalVita.png&amp;diff=201825</id>
		<title>File:GameplayPortalVita.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:GameplayPortalVita.png&amp;diff=201825"/>
		<updated>2025-09-17T15:37:24Z</updated>

		<summary type="html">&lt;p&gt;SSMG4: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SSMG4</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:LoadingPortalVita.png&amp;diff=201824</id>
		<title>File:LoadingPortalVita.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:LoadingPortalVita.png&amp;diff=201824"/>
		<updated>2025-09-17T15:35:47Z</updated>

		<summary type="html">&lt;p&gt;SSMG4: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SSMG4</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:MenuPortalVita.png&amp;diff=201823</id>
		<title>File:MenuPortalVita.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:MenuPortalVita.png&amp;diff=201823"/>
		<updated>2025-09-17T15:31:54Z</updated>

		<summary type="html">&lt;p&gt;SSMG4: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>SSMG4</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:Intro.png&amp;diff=201820</id>
		<title>File:Intro.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:Intro.png&amp;diff=201820"/>
		<updated>2025-09-17T12:29:08Z</updated>

		<summary type="html">&lt;p&gt;SSMG4: Loading screen of the homebrew when launched.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Loading screen of the homebrew when launched.&lt;/div&gt;</summary>
		<author><name>SSMG4</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=User_talk:SSMG4&amp;diff=201819</id>
		<title>User talk:SSMG4</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=User_talk:SSMG4&amp;diff=201819"/>
		<updated>2025-09-17T12:05:11Z</updated>

		<summary type="html">&lt;p&gt;SSMG4: SSMG4&amp;#039;s description page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hey! Im SSMG4 (: ==&lt;br /&gt;
&lt;br /&gt;
Welcome to my GameBrew page! Im from France 🇫🇷 and i specialize in PS Vita, PSP and PS3 homebrew entries/articles. &lt;br /&gt;
&lt;br /&gt;
=== Where To Find Me ===&lt;br /&gt;
&lt;br /&gt;
* [https://x.com/ssmg4x X]&lt;br /&gt;
* [https://github.com/SSMG4 GitHub]&lt;br /&gt;
* [https://bsky.app/profile/ssmg4.bsky.social Bluesky]&lt;br /&gt;
* [mailto:ssmg4@proton.me My Email]&lt;br /&gt;
&lt;br /&gt;
=== My Console Collection (EU) ===&lt;br /&gt;
&lt;br /&gt;
* PS Vita 1000 Black (256GB; Enso_ex)&lt;br /&gt;
* PS3 Slim Black (200GB; Not jailbroken)&lt;br /&gt;
* PS5 Physical Edition White (500GB; Not jailbroken)&lt;br /&gt;
* Nintendo Switch (120GB; Not jailbroken)&lt;br /&gt;
* Nintendo Wii (60GB; Letterbomb)&lt;br /&gt;
* Xbox 360 (300GB; Not jailbroken)&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
I dont know .-.&lt;/div&gt;</summary>
		<author><name>SSMG4</name></author>
	</entry>
</feed>