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	<updated>2026-06-06T00:50:48Z</updated>
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	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:VidInjector90003ds.png&amp;diff=197076</id>
		<title>File:VidInjector90003ds.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:VidInjector90003ds.png&amp;diff=197076"/>
		<updated>2025-02-05T21:01:42Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: FoofooTheGuy uploaded a new version of File:VidInjector90003ds.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VidInjector9000 logo&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=VidInjector9000&amp;diff=197077</id>
		<title>VidInjector9000</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=VidInjector9000&amp;diff=197077"/>
		<updated>2025-02-05T20:57:10Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: Update information for v3.5.0&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox 3DS Homebrews&lt;br /&gt;
|title=VidInjector9000&lt;br /&gt;
|image=VidInjector90003ds.png&lt;br /&gt;
|description=A cross platform CLI and GUI based injector for 3DS video CIAs. (Linux, MacOS, and Windows)&lt;br /&gt;
|author=FoofooTheGuy&lt;br /&gt;
|lastupdated=2025/2/5&lt;br /&gt;
|type=Forwarders and Virtual Console Injectors&lt;br /&gt;
|version=3.5.0&lt;br /&gt;
|license=Mixed&lt;br /&gt;
|download=https://dlhb.gamebrew.org/3dshomebrews/vidInjector90003ds.7z?k33p0fil35&lt;br /&gt;
|website=https://github.com/FoofooTheGuy/VidInjector9000&lt;br /&gt;
|source=https://github.com/FoofooTheGuy/VidInjector9000&lt;br /&gt;
}}&lt;br /&gt;
A cross platform injector for 3DS video CIAs. Currently known support is Linux, MacOS, and Windows. &amp;lt;ref&amp;gt;‌FoofooTheGuy. [https://github.com/FoofooTheGuy/VidInjector9000/tree/main/VidInjector9002.5#screenshots VidInjector9000: A Cross Platform Injector for 3DS Video CIAs.] GitHub, 2025-2-5.&amp;lt;/ref&amp;gt; As of version 3.5.0, it consists of two programs. VidInjector9002-CLI does the functional work and VidInjector9002.5 works as the GUI frontend. &amp;lt;ref&amp;gt;FoofooTheGuy.[https://github.com/FoofooTheGuy/VidInjector9000/blob/main/README.md#editions VidInjector9000: A Cross Platform Injector for 3DS Video CIAs.] GitHub, 2025-2-5.&amp;lt;/ref&amp;gt; Although the CLI can be used alone, the GUI depends of the CLI to work properly.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
* &#039;&#039;&#039;Create video injects&#039;&#039;&#039; - Input .moflex videos, images, and text, and the program will build a  .cia file for you.&lt;br /&gt;
* &#039;&#039;&#039;Create multi-video injects&#039;&#039;&#039; - Similar to the above, but there can be multiple videos in one .cia file.&lt;br /&gt;
* &#039;&#039;&#039;Unpack a video CIA&#039;&#039;&#039; - Load parameters from a .cia file to edit and rebuild.&lt;br /&gt;
* &#039;&#039;&#039;Save and load parameters&#039;&#039;&#039; - Save your place and come back later.&lt;br /&gt;
* &#039;&#039;&#039;Configure the GUI interface for any language&#039;&#039;&#039; - If you can translate it, you can add it.&lt;br /&gt;
&lt;br /&gt;
== User guide ==&lt;br /&gt;
Translation files:&lt;br /&gt;
*To use the provided translations, extract the Vidinjector9000Resources directory from the zip you want to the directory with the binary.&lt;br /&gt;
&lt;br /&gt;
Tips:&lt;br /&gt;
* Click the icon preview to change border modes.&lt;br /&gt;
* Open a project file (.vi9p) with the program to load in those parameters.&lt;br /&gt;
* Click the multi video banner preview to choose file.&lt;br /&gt;
* If an image doesn&#039;t fit in, it will be resized and cropped.&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
[[File:vidInjector90003ds2.png|800px|Windows 11 system color mode]]&lt;br /&gt;
[[File:vidInjector90003ds3.png|800px|Windows 11 light color mode]]&lt;br /&gt;
[[File:VidInjector90003ds4.png|800px|Windows 8.1 light mode with populated parameters]]&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 0em;&amp;quot;&lt;br /&gt;
|[[File:VidInjector90003ds5.png|400px|Video inject on the home menu]]&lt;br /&gt;
|[[File:MultiVideoInject1.png|400px|Multi video inject main menu]]&lt;br /&gt;
|[[File:MultiVideoInject2.png|400px|Multi video inject player menu]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Known issues ==&lt;br /&gt;
https://github.com/FoofooTheGuy/VidInjector9000/tree/main/VidInjector9002-CLI#known-issues&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
&#039;&#039;&#039;v3.5.0 2025/02/05&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
VidInjector9002.5: (New)&lt;br /&gt;
* VidInjector9002.5: A GUI frontend for VidInjector9002-CLI made with the help of wxWidgets.&lt;br /&gt;
&lt;br /&gt;
VidInjector9002-CLI:&lt;br /&gt;
&lt;br /&gt;
New:&lt;br /&gt;
* -set_smdh | -ss&lt;br /&gt;
* -generate_preview | -gp&lt;br /&gt;
* -return_rows | -rr&lt;br /&gt;
&lt;br /&gt;
Changes:&lt;br /&gt;
* VI9P version 1.0.1: Removed the `INT:PREINDEX` parameter and replaces surrounding double quotes (&amp;quot;) with surrounding unit separators (�) This fixes strings containing double quotes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.0.5 2024/04/11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
* Introducing VidInjector9002-CLI.&lt;br /&gt;
* Allow line breaks in short name, long name, and publisher.&lt;br /&gt;
* Added the ability to use a seed or seeddb to decrypt input .CIAs.&lt;br /&gt;
* Added more exception handling (So the program doesn&#039;t crash as much).&lt;br /&gt;
* Added Wide window mode (Useful for screens with low height).&lt;br /&gt;
* Added the ability to split parameters into a Luma LayeredFS game patch.&lt;br /&gt;
* More overall stability (So many small improvements).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.0 2023/10/31&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*Graphical user interface using xtd forms.&lt;br /&gt;
*Unicode text is easier to use because the text boxes use UTF-8.&lt;br /&gt;
*The interface text can be changed to pretty much whatever you want (useful for translation).&lt;br /&gt;
*Save and load parameters to a file so that you can return to your project later.&lt;br /&gt;
*Load parameters from CIA file (or at least attempt to).&lt;br /&gt;
*No separate binary dependencies.&lt;br /&gt;
*1 and 2 channel images are now supported.&lt;br /&gt;
*Light and dark mode exist.&lt;br /&gt;
*It has a logo now.&lt;br /&gt;
*Probably other stuff I forgot about.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.6.9 2022/12/31&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*Add checks for Apple Mac OS makerom (If you build it for Mac).&lt;br /&gt;
*Remove template files (It&#039;s faster now).&lt;br /&gt;
*Protect against using &#039;#&#039; as the first character in csv files since that is the comment character.&lt;br /&gt;
*Fix memory problems when processing text.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.6.5 2022/11/12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*Better icon template.&lt;br /&gt;
*Remove the need for 3dstool.&lt;br /&gt;
*Remove the need for bannertool.&lt;br /&gt;
*Extended characters can be used in icon texts (E.g. é, ö, ñ).&lt;br /&gt;
*Remove the need for 3dstex.&lt;br /&gt;
*Comma detection so as to not break the csv files.&lt;br /&gt;
*Fixed CP437 encoded extended character conversion (the Windows cmd input).&lt;br /&gt;
*Broke ASCII encoded extended character (sorry, not sorry. Use UTF-8/16 instead).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.5.9 2022/10/10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*You are able to quit a job if it fails.&lt;br /&gt;
*If the output rom is too big it will yell at you, but it wont restrict you from creating it.&lt;br /&gt;
*You can drag a .txt file to it and it will read the contents and use those as input (useful for unicode names).&lt;br /&gt;
*Modified multi video layout file to make 1+ hour long time progress not covered by that icon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.5.7 2022/09/21&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note-worthy Changes:&lt;br /&gt;
*Better title ID pseudo-Randomness (less generation of stuff like &amp;quot;CXXXX&amp;quot;).&lt;br /&gt;
*Increased speed on functions.&lt;br /&gt;
*No more ImageMagick (the zip is smaller now).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.5.2 2022/08/09&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note-worthy Changes:&lt;br /&gt;
*Fix maximum bytes check when building.&lt;br /&gt;
*Add checks on everything to make sure it&#039;s working.&lt;br /&gt;
*Better way to set video amount in Multi video mode (you can&#039;t break everything anymore).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.2.2 2022/07/11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable Changes:&lt;br /&gt;
*If the input of &amp;lt;code&amp;gt;copyfile()&amp;lt;/code&amp;gt; fails, it wont crash the entire program.&lt;br /&gt;
*It wont check the icon box if it failed to create it.&lt;br /&gt;
*Trim invalid characters from the output Filename. (The cia contents stay the same but it is more stable now).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.1.2 2022/07/11&#039;&#039;&#039;&lt;br /&gt;
*Now you can enable debug information.&lt;br /&gt;
*Additional notes:&lt;br /&gt;
**Option to display what calls to the resource tools it makes.&lt;br /&gt;
**Version indicator.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.1.1 2022/06/29&#039;&#039;&#039;&lt;br /&gt;
*Error 0xe0c046f8 (file of size 0) when creating extdata has been fixed (icon.icn was important after all, sorry!).&lt;br /&gt;
*Removed the unused ctrtool.exe from resources.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.1.0 2022/06/16&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note-worthy changes:&lt;br /&gt;
*Turn on or off the fast forward and rewind buttons.&lt;br /&gt;
*Turn on or off the screen fading after a while.&lt;br /&gt;
*An option to use a custom banner file instead of having it generate it from an image.&lt;br /&gt;
*A file size check has been added (no .cia&#039;s over 4GB because of fat32).&lt;br /&gt;
*CIA building title ID check fixed (again).&lt;br /&gt;
&lt;br /&gt;
== Credits and Stuff==&lt;br /&gt;
&lt;br /&gt;
[https://github.com/FoofooTheGuy/nnc nnc]: Converting banner and icon images, packing and unpacking CIA files.&amp;lt;ref&amp;gt;The original [https://github.com/MyPasswordIsWeak/nnc nnc] is gone because the creator deleted his GitHub account.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://github.com/nothings/stb stb image]: Manipulating images.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/tfussell/miniz-cpp miniz cpp]: Zip extraction.&lt;br /&gt;
&lt;br /&gt;
[https://www.3dbrew.org/ 3DBrew]: Emotional support.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/wxWidgets/wxWidgets wxWidgets]: The GUI library used in VidInjector9002.5&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* GitHub - https://github.com/FoofooTheGuy/VidInjector9000&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:VidInjector90003ds4.png&amp;diff=197075</id>
		<title>File:VidInjector90003ds4.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:VidInjector90003ds4.png&amp;diff=197075"/>
		<updated>2025-02-05T20:44:20Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: FoofooTheGuy uploaded a new version of File:VidInjector90003ds4.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VidInjector9002 parameters menu with populated images, text, and .moflex video files for the series &amp;quot;Azumanga Daioh The Animation&amp;quot;&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:VidInjector90003ds3.png&amp;diff=197074</id>
		<title>File:VidInjector90003ds3.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:VidInjector90003ds3.png&amp;diff=197074"/>
		<updated>2025-02-05T20:43:23Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: FoofooTheGuy uploaded a new version of File:VidInjector90003ds3.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:VidInjector90003ds2.png&amp;diff=197073</id>
		<title>File:VidInjector90003ds2.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:VidInjector90003ds2.png&amp;diff=197073"/>
		<updated>2025-02-05T20:41:45Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: FoofooTheGuy uploaded a new version of File:VidInjector90003ds2.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Screenshot of the parameters menu of the software&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:VidInjector90003DS.png&amp;diff=197078</id>
		<title>File:VidInjector90003DS.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:VidInjector90003DS.png&amp;diff=197078"/>
		<updated>2025-02-05T20:18:30Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=VidInjector9000&amp;diff=145563</id>
		<title>VidInjector9000</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=VidInjector9000&amp;diff=145563"/>
		<updated>2024-04-17T20:53:57Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: move the nnc ref to the end&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox 3DS Homebrews&lt;br /&gt;
|title=VidInjector9000&lt;br /&gt;
|image=vidInjector90003ds.png&lt;br /&gt;
|description=A cross platform GUI based injector for 3DS video CIAs (Window and Linux).&lt;br /&gt;
|author=FoofooTheGuy&lt;br /&gt;
|lastupdated=2024/04/11&lt;br /&gt;
|type=Forwarders and Virtual Console Injectors&lt;br /&gt;
|version=3.0.5&lt;br /&gt;
|license=Mixed&lt;br /&gt;
|download=https://dlhb.gamebrew.org/3dshomebrews/vidInjector90003ds.7z?k33p0fil35&lt;br /&gt;
|website=https://github.com/FoofooTheGuy/VidInjector9000&lt;br /&gt;
|source=https://github.com/FoofooTheGuy/VidInjector9000&lt;br /&gt;
}}&lt;br /&gt;
A cross platform injector for 3DS video CIAs. Currently supports for Windows and Linux. &amp;lt;ref&amp;gt;‌FoofooTheGuy. [https://github.com/FoofooTheGuy/VidInjector9000#tested-compatibility VidInjector9000: A Cross Platform Injector for 3DS Video CIAs.] GitHub, 2023-10-31.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
* &#039;&#039;&#039;Create video injects&#039;&#039;&#039; - Input .moflex videos, images, and text, and the program will build a  .cia file for you.&lt;br /&gt;
* &#039;&#039;&#039;Create multi-video injects&#039;&#039;&#039; - Similar to the above, but there can be multiple videos in one .cia file.&lt;br /&gt;
* &#039;&#039;&#039;Unpack a video CIA&#039;&#039;&#039; - Load parameters from a .cia file to edit and rebuild.&lt;br /&gt;
* &#039;&#039;&#039;Save and load parameters&#039;&#039;&#039; - Save your place and come back later, they can even be saved/loaded automatically.&lt;br /&gt;
* &#039;&#039;&#039;Configure the interface for any language&#039;&#039;&#039; - If you can translate it, you can add it.&lt;br /&gt;
&lt;br /&gt;
== User guide ==&lt;br /&gt;
Translation files:&lt;br /&gt;
*To use the provided translations, extract the Vidinjector9000Resources directory from the zip you want to the directory with the binary.&lt;br /&gt;
&lt;br /&gt;
Tips:&lt;br /&gt;
* Click the icon preview to change border modes!&lt;br /&gt;
* Open a project file (.vi9p) with the program to load in those parameters!&lt;br /&gt;
* Click the multi video banner preview to choose file!&lt;br /&gt;
* Click the logo in the top left to find to the latest release!&lt;br /&gt;
* If an image doesn&#039;t fit in, it will be resized and cropped!&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
[[File:vidInjector90003ds2.png|800px|Windows 10 light mode]]&lt;br /&gt;
[[File:vidInjector90003ds3.png|800px|Windows 10 dark mode]]&lt;br /&gt;
[[File:VidInjector90003ds4.png|800px|Windows 8.1 light mode with populated parameters]]&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 0em;&amp;quot;&lt;br /&gt;
|[[File:VidInjector90003ds5.png|400px|Video inject on the home menu]]&lt;br /&gt;
|[[File:MultiVideoInject1.png|400px|Multi video inject main menu]]&lt;br /&gt;
|[[File:MultiVideoInject2.png|400px|Multi video inject player menu]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Video ==&lt;br /&gt;
&#039;&#039;&#039;The Best Way to Watch Movies On the 3DS — VidInjector9002 Tutorial&#039;&#039;&#039; ([https://www.youtube.com/watch?v=a4Pm_FQtcIc YouTube]) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;GAKF2f7rntI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Known issues ==&lt;br /&gt;
https://github.com/FoofooTheGuy/VidInjector9000#known-issues&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
&#039;&#039;&#039;v3.0.5 2024/04/11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
* Introducing VidInjector9002-CLI.&lt;br /&gt;
* Allow line breaks in short name, long name, and publisher.&lt;br /&gt;
* Added the ability to use a seed or seeddb to decrypt input .CIAs.&lt;br /&gt;
* Added more exception handling (So the program doesn&#039;t crash as much).&lt;br /&gt;
* Added Wide window mode (Useful for screens with low height).&lt;br /&gt;
* Added the ability to split parameters into a Luma LayeredFS game patch.&lt;br /&gt;
* More overall stability (So many small improvements).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v3.0 2023/10/31&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*Graphical user interface using xtd forms.&lt;br /&gt;
*Unicode text is easier to use because the text boxes use UTF-8.&lt;br /&gt;
*The interface text can be changed to pretty much whatever you want (useful for translation).&lt;br /&gt;
*Save and load parameters to a file so that you can return to your project later.&lt;br /&gt;
*Load parameters from CIA file (or at least attempt to).&lt;br /&gt;
*No separate binary dependencies.&lt;br /&gt;
*1 and 2 channel images are now supported.&lt;br /&gt;
*Light and dark mode exist.&lt;br /&gt;
*It has a logo now.&lt;br /&gt;
*Probably other stuff I forgot about.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.6.9 2022/12/31&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*Add checks for Apple Mac OS makerom (If you build it for Mac).&lt;br /&gt;
*Remove template files (It&#039;s faster now).&lt;br /&gt;
*Protect against using &#039;#&#039; as the first character in csv files since that is the comment character.&lt;br /&gt;
*Fix memory problems when processing text.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.6.5 2022/11/12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*Better icon template.&lt;br /&gt;
*Remove the need for 3dstool.&lt;br /&gt;
*Remove the need for bannertool.&lt;br /&gt;
*Extended characters can be used in icon texts (E.g. é, ö, ñ).&lt;br /&gt;
*Remove the need for 3dstex.&lt;br /&gt;
*Comma detection so as to not break the csv files.&lt;br /&gt;
*Fixed CP437 encoded extended character conversion (the Windows cmd input).&lt;br /&gt;
*Broke ASCII encoded extended character (sorry, not sorry. Use UTF-8/16 instead).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.5.9 2022/10/10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*You are able to quit a job if it fails.&lt;br /&gt;
*If the output rom is too big it will yell at you, but it wont restrict you from creating it.&lt;br /&gt;
*You can drag a .txt file to it and it will read the contents and use those as input (useful for unicode names).&lt;br /&gt;
*Modified multi video layout file to make 1+ hour long time progress not covered by that icon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.5.7 2022/09/21&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note-worthy Changes:&lt;br /&gt;
*Better title ID pseudo-Randomness (less generation of stuff like &amp;quot;CXXXX&amp;quot;).&lt;br /&gt;
*Increased speed on functions.&lt;br /&gt;
*No more ImageMagick (the zip is smaller now).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.5.2 2022/08/09&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note-worthy Changes:&lt;br /&gt;
*Fix maximum bytes check when building.&lt;br /&gt;
*Add checks on everything to make sure it&#039;s working.&lt;br /&gt;
*Better way to set video amount in Multi video mode (you can&#039;t break everything anymore).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.2.2 2022/07/11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable Changes:&lt;br /&gt;
*If the input of &amp;lt;code&amp;gt;copyfile()&amp;lt;/code&amp;gt; fails, it wont crash the entire program.&lt;br /&gt;
*It wont check the icon box if it failed to create it.&lt;br /&gt;
*Trim invalid characters from the output Filename. (The cia contents stay the same but it is more stable now).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.1.2 2022/07/11&#039;&#039;&#039;&lt;br /&gt;
*Now you can enable debug information.&lt;br /&gt;
*Additional notes:&lt;br /&gt;
**Option to display what calls to the resource tools it makes.&lt;br /&gt;
**Version indicator.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.1.1 2022/06/29&#039;&#039;&#039;&lt;br /&gt;
*Error 0xe0c046f8 (file of size 0) when creating extdata has been fixed (icon.icn was important after all, sorry!).&lt;br /&gt;
*Removed the unused ctrtool.exe from resources.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.1.0 2022/06/16&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note-worthy changes:&lt;br /&gt;
*Turn on or off the fast forward and rewind buttons.&lt;br /&gt;
*Turn on or off the screen fading after a while.&lt;br /&gt;
*An option to use a custom banner file instead of having it generate it from an image.&lt;br /&gt;
*A file size check has been added (no .cia&#039;s over 4GB because of fat32).&lt;br /&gt;
*CIA building title ID check fixed (again).&lt;br /&gt;
&lt;br /&gt;
== Credits and Stuff==&lt;br /&gt;
[https://github.com/gammasoft71/xtd xtd]: The GUI framework that made this whole thing possible.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/FoofooTheGuy/nnc nnc]: Converting banner and icon images, packing and unpacking CIA files.&amp;lt;ref&amp;gt;The original [https://github.com/MyPasswordIsWeak/nnc nnc] is gone because the creator deleted his GitHub account.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://github.com/nothings/stb stb image]: Manipulating images.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/tfussell/miniz-cpp miniz cpp]: Zip extraction.&lt;br /&gt;
&lt;br /&gt;
[https://www.3dbrew.org/ 3DBrew]: Emotional support.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* GitHub - https://github.com/FoofooTheGuy/VidInjector9000&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:VidInjector90003ds5.png&amp;diff=145562</id>
		<title>File:VidInjector90003ds5.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:VidInjector90003ds5.png&amp;diff=145562"/>
		<updated>2024-04-17T20:25:13Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: FoofooTheGuy uploaded a new version of File:VidInjector90003ds5.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An example output of VidInjector9002 with the banner and icon shown on the 3DS home menu&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:VidInjector90003ds4.png&amp;diff=145561</id>
		<title>File:VidInjector90003ds4.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:VidInjector90003ds4.png&amp;diff=145561"/>
		<updated>2024-04-17T20:25:06Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: FoofooTheGuy uploaded a new version of File:VidInjector90003ds4.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VidInjector9002 parameters menu with populated images, text, and .moflex video files for the series &amp;quot;Azumanga Daioh The Animation&amp;quot;&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:VidInjector90003ds3.png&amp;diff=145560</id>
		<title>File:VidInjector90003ds3.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:VidInjector90003ds3.png&amp;diff=145560"/>
		<updated>2024-04-17T20:24:57Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: FoofooTheGuy uploaded a new version of File:VidInjector90003ds3.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:VidInjector90003ds2.png&amp;diff=145559</id>
		<title>File:VidInjector90003ds2.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:VidInjector90003ds2.png&amp;diff=145559"/>
		<updated>2024-04-17T20:24:51Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: FoofooTheGuy uploaded a new version of File:VidInjector90003ds2.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Screenshot of the parameters menu of the software&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=VidInjector9000&amp;diff=141081</id>
		<title>VidInjector9000</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=VidInjector9000&amp;diff=141081"/>
		<updated>2024-01-19T16:22:43Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: Fix the video title from when I copy and pasted the embed stuff from the NSUI wiki page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox 3DS Homebrews&lt;br /&gt;
|title=VidInjector9000&lt;br /&gt;
|image=vidInjector90003ds.png&lt;br /&gt;
|description=A cross platform GUI based injector for 3DS video CIAs (Window and Linux).&lt;br /&gt;
|author=FoofooTheGuy&lt;br /&gt;
|lastupdated=2023/10/31&lt;br /&gt;
|type=Forwarders and Virtual Console Injectors&lt;br /&gt;
|version=3.0&lt;br /&gt;
|license=Mixed&lt;br /&gt;
|download=https://dlhb.gamebrew.org/3dshomebrews/vidInjector90003ds.7z&lt;br /&gt;
|website=https://github.com/FoofooTheGuy/VidInjector9000&lt;br /&gt;
|source=https://github.com/FoofooTheGuy/VidInjector9000&lt;br /&gt;
}}&lt;br /&gt;
A cross platform injector for 3DS video CIAs. Currently supports for Windows and Linux. &amp;lt;ref&amp;gt;‌FoofooTheGuy. [https://github.com/FoofooTheGuy/VidInjector9000#tested-compatibility VidInjector9000: A Cross Platform Injector for 3DS Video CIAs.] GitHub, 2023-10-31.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
* &#039;&#039;&#039;Create video injects&#039;&#039;&#039; - Input .moflex videos, images, and text, and the program will build a  .cia file for you.&lt;br /&gt;
* &#039;&#039;&#039;Create multi-video injects&#039;&#039;&#039; - Similar to the above, but there can be multiple videos in one .cia file.&lt;br /&gt;
* &#039;&#039;&#039;Unpack a video CIA&#039;&#039;&#039; - Load parameters from a .cia file to edit and rebuild.&lt;br /&gt;
* &#039;&#039;&#039;Save and load parameters&#039;&#039;&#039; - Save your place and come back later, they can even be saved/loaded automatically.&lt;br /&gt;
* &#039;&#039;&#039;Configure the interface for any language&#039;&#039;&#039; - If you can translate it, you can add it.&lt;br /&gt;
&lt;br /&gt;
== User guide ==&lt;br /&gt;
Tips:&lt;br /&gt;
* Click the icon preview to change border modes!&lt;br /&gt;
* Open a project file (.vi9p) with the program to load in those parameters!&lt;br /&gt;
* Click the multi video banner preview to choose file!&lt;br /&gt;
* Click the logo in the top left to find to the latest release!&lt;br /&gt;
* If an image doesn&#039;t fit in, it will be resized and cropped!&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
[[File:vidInjector90003ds2.png|800px|Windows 10 light mode]]&lt;br /&gt;
[[File:vidInjector90003ds3.png|800px|Windows 10 dark mode]]&lt;br /&gt;
[[File:VidInjector90003ds4.png|800px|Windows 8.1 light mode with populated parameters]]&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 0em;&amp;quot;&lt;br /&gt;
|[[File:VidInjector90003ds5.png|400px|Video inject on the home menu]]&lt;br /&gt;
|[[File:MultiVideoInject1.png|400px|Multi video inject main menu]]&lt;br /&gt;
|[[File:MultiVideoInject2.png|400px|Multi video inject player menu]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Video ==&lt;br /&gt;
&#039;&#039;&#039;The Best Way to Watch Movies On the 3DS — VidInjector9002 Tutorial&#039;&#039;&#039; ([https://www.youtube.com/watch?v=a4Pm_FQtcIc YouTube]) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;GAKF2f7rntI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Known issues ==&lt;br /&gt;
https://github.com/FoofooTheGuy/VidInjector9000#known-issues&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
&#039;&#039;&#039;v3.0 2023/10/31&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*Graphical user interface using xtd forms.&lt;br /&gt;
*Unicode text is easier to use because the text boxes use UTF-8.&lt;br /&gt;
*The interface text can be changed to pretty much whatever you want (useful for translation).&lt;br /&gt;
*Save and load parameters to a file so that you can return to your project later.&lt;br /&gt;
*Load parameters from CIA file (or at least attempt to).&lt;br /&gt;
*No separate binary dependencies.&lt;br /&gt;
*1 and 2 channel images are now supported.&lt;br /&gt;
*Light and dark mode exist.&lt;br /&gt;
*It has a logo now.&lt;br /&gt;
*Probably other stuff I forgot about.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.6.9 2022/12/31&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*Add checks for Apple Mac OS makerom (If you build it for Mac).&lt;br /&gt;
*Remove template files (It&#039;s faster now).&lt;br /&gt;
*Protect against using &#039;#&#039; as the first character in csv files since that is the comment character.&lt;br /&gt;
*Fix memory problems when processing text.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.6.5 2022/11/12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*Better icon template.&lt;br /&gt;
*Remove the need for 3dstool.&lt;br /&gt;
*Remove the need for bannertool.&lt;br /&gt;
*Extended characters can be used in icon texts (E.g. é, ö, ñ).&lt;br /&gt;
*Remove the need for 3dstex.&lt;br /&gt;
*Comma detection so as to not break the csv files.&lt;br /&gt;
*Fixed CP437 encoded extended character conversion (the Windows cmd input).&lt;br /&gt;
*Broke ASCII encoded extended character (sorry, not sorry. Use UTF-8/16 instead).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.5.9 2022/10/10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*You are able to quit a job if it fails.&lt;br /&gt;
*If the output rom is too big it will yell at you, but it wont restrict you from creating it.&lt;br /&gt;
*You can drag a .txt file to it and it will read the contents and use those as input (useful for unicode names).&lt;br /&gt;
*Modified multi video layout file to make 1+ hour long time progress not covered by that icon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.5.7 2022/09/21&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note-worthy Changes:&lt;br /&gt;
*Better title ID pseudo-Randomness (less generation of stuff like &amp;quot;CXXXX&amp;quot;).&lt;br /&gt;
*Increased speed on functions.&lt;br /&gt;
*No more ImageMagick (the zip is smaller now).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.5.2 2022/08/09&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note-worthy Changes:&lt;br /&gt;
*Fix maximum bytes check when building.&lt;br /&gt;
*Add checks on everything to make sure it&#039;s working.&lt;br /&gt;
*Better way to set video amount in Multi video mode (you can&#039;t break everything anymore).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.2.2 2022/07/11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable Changes:&lt;br /&gt;
*If the input of &amp;lt;code&amp;gt;copyfile()&amp;lt;/code&amp;gt; fails, it wont crash the entire program.&lt;br /&gt;
*It wont check the icon box if it failed to create it.&lt;br /&gt;
*Trim invalid characters from the output Filename. (The cia contents stay the same but it is more stable now).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.1.2 2022/07/11&#039;&#039;&#039;&lt;br /&gt;
*Now you can enable debug information.&lt;br /&gt;
*Additional notes:&lt;br /&gt;
**Option to display what calls to the resource tools it makes.&lt;br /&gt;
**Version indicator.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.1.1 2022/06/29&#039;&#039;&#039;&lt;br /&gt;
*Error 0xe0c046f8 (file of size 0) when creating extdata has been fixed (icon.icn was important after all, sorry!).&lt;br /&gt;
*Removed the unused ctrtool.exe from resources.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.1.0 2022/06/16&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note-worthy changes:&lt;br /&gt;
*Turn on or off the fast forward and rewind buttons.&lt;br /&gt;
*Turn on or off the screen fading after a while.&lt;br /&gt;
*An option to use a custom banner file instead of having it generate it from an image.&lt;br /&gt;
*A file size check has been added (no .cia&#039;s over 4GB because of fat32).&lt;br /&gt;
*CIA building title ID check fixed (again).&lt;br /&gt;
&lt;br /&gt;
== Credits and Stuff==&lt;br /&gt;
[https://github.com/gammasoft71/xtd xtd]: The GUI framework that made this whole thing possible.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/MyPasswordIsWeak/nnc nnc]: Converting banner and icon images, packing and unpacking CIA files.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/nothings/stb stb image]: Manipulating images.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/tfussell/miniz-cpp miniz cpp]: Zip extraction.&lt;br /&gt;
&lt;br /&gt;
[https://www.3dbrew.org/ 3DBrew]: Emotional support.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* GitHub - https://github.com/FoofooTheGuy/VidInjector9000&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=VidInjector9000&amp;diff=141007</id>
		<title>VidInjector9000</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=VidInjector9000&amp;diff=141007"/>
		<updated>2024-01-18T15:54:27Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: add video&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox 3DS Homebrews&lt;br /&gt;
|title=VidInjector9000&lt;br /&gt;
|image=vidInjector90003ds.png&lt;br /&gt;
|description=A cross platform GUI based injector for 3DS video CIAs (Window and Linux).&lt;br /&gt;
|author=FoofooTheGuy&lt;br /&gt;
|lastupdated=2023/10/31&lt;br /&gt;
|type=Forwarders and Virtual Console Injectors&lt;br /&gt;
|version=3.0&lt;br /&gt;
|license=Mixed&lt;br /&gt;
|download=https://dlhb.gamebrew.org/3dshomebrews/vidInjector90003ds.7z&lt;br /&gt;
|website=https://github.com/FoofooTheGuy/VidInjector9000&lt;br /&gt;
|source=https://github.com/FoofooTheGuy/VidInjector9000&lt;br /&gt;
}}&lt;br /&gt;
A cross platform injector for 3DS video CIAs. Currently supports for Windows and Linux. &amp;lt;ref&amp;gt;‌FoofooTheGuy. [https://github.com/FoofooTheGuy/VidInjector9000#tested-compatibility VidInjector9000: A Cross Platform Injector for 3DS Video CIAs.] GitHub, 2023-10-31.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
* &#039;&#039;&#039;Create video injects&#039;&#039;&#039; - Input .moflex videos, images, and text, and the program will build a  .cia file for you.&lt;br /&gt;
* &#039;&#039;&#039;Create multi-video injects&#039;&#039;&#039; - Similar to the above, but there can be multiple videos in one .cia file.&lt;br /&gt;
* &#039;&#039;&#039;Unpack a video CIA&#039;&#039;&#039; - Load parameters from a .cia file to edit and rebuild.&lt;br /&gt;
* &#039;&#039;&#039;Save and load parameters&#039;&#039;&#039; - Save your place and come back later, they can even be saved/loaded automatically.&lt;br /&gt;
* &#039;&#039;&#039;Configure the interface for any language&#039;&#039;&#039; - If you can translate it, you can add it.&lt;br /&gt;
&lt;br /&gt;
== User guide ==&lt;br /&gt;
Tips:&lt;br /&gt;
* Click the icon preview to change border modes!&lt;br /&gt;
* Open a project file (.vi9p) with the program to load in those parameters!&lt;br /&gt;
* Click the multi video banner preview to choose file!&lt;br /&gt;
* Click the logo in the top left to find to the latest release!&lt;br /&gt;
* If an image doesn&#039;t fit in, it will be resized and cropped!&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
[[File:vidInjector90003ds2.png|800px|Windows 10 light mode]]&lt;br /&gt;
[[File:vidInjector90003ds3.png|800px|Windows 10 dark mode]]&lt;br /&gt;
[[File:VidInjector90003ds4.png|800px|Windows 8.1 light mode with populated parameters]]&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 0em;&amp;quot;&lt;br /&gt;
|[[File:VidInjector90003ds5.png|400px|Video inject on the home menu]]&lt;br /&gt;
|[[File:MultiVideoInject1.png|400px|Multi video inject main menu]]&lt;br /&gt;
|[[File:MultiVideoInject2.png|400px|Multi video inject player menu]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Video ==&lt;br /&gt;
&#039;&#039;&#039;How to convert any rom to CIA file and save (GB,GBA,GBC,NES,SNES,FAMICON) 3DS NSUI 2020&#039;&#039;&#039; ([https://www.youtube.com/watch?v=a4Pm_FQtcIc YouTube]) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;youtube&amp;gt;GAKF2f7rntI&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Known issues ==&lt;br /&gt;
https://github.com/FoofooTheGuy/VidInjector9000#known-issues&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
&#039;&#039;&#039;v3.0 2023/10/31&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*Graphical user interface using xtd forms.&lt;br /&gt;
*Unicode text is easier to use because the text boxes use UTF-8.&lt;br /&gt;
*The interface text can be changed to pretty much whatever you want (useful for translation).&lt;br /&gt;
*Save and load parameters to a file so that you can return to your project later.&lt;br /&gt;
*Load parameters from CIA file (or at least attempt to).&lt;br /&gt;
*No separate binary dependencies.&lt;br /&gt;
*1 and 2 channel images are now supported.&lt;br /&gt;
*Light and dark mode exist.&lt;br /&gt;
*It has a logo now.&lt;br /&gt;
*Probably other stuff I forgot about.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.6.9 2022/12/31&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*Add checks for Apple Mac OS makerom (If you build it for Mac).&lt;br /&gt;
*Remove template files (It&#039;s faster now).&lt;br /&gt;
*Protect against using &#039;#&#039; as the first character in csv files since that is the comment character.&lt;br /&gt;
*Fix memory problems when processing text.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.6.5 2022/11/12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*Better icon template.&lt;br /&gt;
*Remove the need for 3dstool.&lt;br /&gt;
*Remove the need for bannertool.&lt;br /&gt;
*Extended characters can be used in icon texts (E.g. é, ö, ñ).&lt;br /&gt;
*Remove the need for 3dstex.&lt;br /&gt;
*Comma detection so as to not break the csv files.&lt;br /&gt;
*Fixed CP437 encoded extended character conversion (the Windows cmd input).&lt;br /&gt;
*Broke ASCII encoded extended character (sorry, not sorry. Use UTF-8/16 instead).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.5.9 2022/10/10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*You are able to quit a job if it fails.&lt;br /&gt;
*If the output rom is too big it will yell at you, but it wont restrict you from creating it.&lt;br /&gt;
*You can drag a .txt file to it and it will read the contents and use those as input (useful for unicode names).&lt;br /&gt;
*Modified multi video layout file to make 1+ hour long time progress not covered by that icon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.5.7 2022/09/21&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note-worthy Changes:&lt;br /&gt;
*Better title ID pseudo-Randomness (less generation of stuff like &amp;quot;CXXXX&amp;quot;).&lt;br /&gt;
*Increased speed on functions.&lt;br /&gt;
*No more ImageMagick (the zip is smaller now).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.5.2 2022/08/09&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note-worthy Changes:&lt;br /&gt;
*Fix maximum bytes check when building.&lt;br /&gt;
*Add checks on everything to make sure it&#039;s working.&lt;br /&gt;
*Better way to set video amount in Multi video mode (you can&#039;t break everything anymore).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.2.2 2022/07/11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable Changes:&lt;br /&gt;
*If the input of &amp;lt;code&amp;gt;copyfile()&amp;lt;/code&amp;gt; fails, it wont crash the entire program.&lt;br /&gt;
*It wont check the icon box if it failed to create it.&lt;br /&gt;
*Trim invalid characters from the output Filename. (The cia contents stay the same but it is more stable now).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.1.2 2022/07/11&#039;&#039;&#039;&lt;br /&gt;
*Now you can enable debug information.&lt;br /&gt;
*Additional notes:&lt;br /&gt;
**Option to display what calls to the resource tools it makes.&lt;br /&gt;
**Version indicator.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.1.1 2022/06/29&#039;&#039;&#039;&lt;br /&gt;
*Error 0xe0c046f8 (file of size 0) when creating extdata has been fixed (icon.icn was important after all, sorry!).&lt;br /&gt;
*Removed the unused ctrtool.exe from resources.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.1.0 2022/06/16&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note-worthy changes:&lt;br /&gt;
*Turn on or off the fast forward and rewind buttons.&lt;br /&gt;
*Turn on or off the screen fading after a while.&lt;br /&gt;
*An option to use a custom banner file instead of having it generate it from an image.&lt;br /&gt;
*A file size check has been added (no .cia&#039;s over 4GB because of fat32).&lt;br /&gt;
*CIA building title ID check fixed (again).&lt;br /&gt;
&lt;br /&gt;
== Credits and Stuff==&lt;br /&gt;
[https://github.com/gammasoft71/xtd xtd]: The GUI framework that made this whole thing possible.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/MyPasswordIsWeak/nnc nnc]: Converting banner and icon images, packing and unpacking CIA files.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/nothings/stb stb image]: Manipulating images.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/tfussell/miniz-cpp miniz cpp]: Zip extraction.&lt;br /&gt;
&lt;br /&gt;
[https://www.3dbrew.org/ 3DBrew]: Emotional support.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* GitHub - https://github.com/FoofooTheGuy/VidInjector9000&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=VidInjector9000&amp;diff=136286</id>
		<title>VidInjector9000</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=VidInjector9000&amp;diff=136286"/>
		<updated>2023-11-06T16:32:14Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: /* Screenshots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox 3DS Homebrews&lt;br /&gt;
|title=VidInjector9000&lt;br /&gt;
|image=vidInjector90003ds.png&lt;br /&gt;
|description=A cross platform GUI based injector for 3DS video CIAs (Window and Linux).&lt;br /&gt;
|author=FoofooTheGuy&lt;br /&gt;
|lastupdated=2023/10/31&lt;br /&gt;
|type=Forwarders and Virtual Console Injectors&lt;br /&gt;
|version=3.0&lt;br /&gt;
|license=Mixed&lt;br /&gt;
|download=https://dlhb.gamebrew.org/3dshomebrews/vidInjector90003ds.7z&lt;br /&gt;
|website=https://github.com/FoofooTheGuy/VidInjector9000&lt;br /&gt;
|source=https://github.com/FoofooTheGuy/VidInjector9000&lt;br /&gt;
}}&lt;br /&gt;
A cross platform injector for 3DS video CIAs. Currently supports for Windows and Linux. &amp;lt;ref&amp;gt;‌FoofooTheGuy. [https://github.com/FoofooTheGuy/VidInjector9000#tested-compatibility VidInjector9000: A Cross Platform Injector for 3DS Video CIAs.] GitHub, 2023-10-31.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
* &#039;&#039;&#039;Create video injects&#039;&#039;&#039; - Input .moflex videos, images, and text, and the program will build a  .cia file for you.&lt;br /&gt;
* &#039;&#039;&#039;Create multi-video injects&#039;&#039;&#039; - Similar to the above, but there can be multiple videos in one .cia file.&lt;br /&gt;
* &#039;&#039;&#039;Unpack a video CIA&#039;&#039;&#039; - Load parameters from a .cia file to edit and rebuild.&lt;br /&gt;
* &#039;&#039;&#039;Save and load parameters&#039;&#039;&#039; - Save your place and come back later, they can even be saved/loaded automatically.&lt;br /&gt;
* &#039;&#039;&#039;Configure the interface for any language&#039;&#039;&#039; - If you can translate it, you can add it.&lt;br /&gt;
&lt;br /&gt;
== User guide ==&lt;br /&gt;
Tips:&lt;br /&gt;
* Click the icon preview to change border modes!&lt;br /&gt;
* Open a project file (.vi9p) with the program to load in those parameters!&lt;br /&gt;
* Click the multi video banner preview to choose file!&lt;br /&gt;
* Click the logo in the top left to find to the latest release!&lt;br /&gt;
* If an image doesn&#039;t fit in, it will be resized and cropped!&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
Windows 10 light mode&lt;br /&gt;
&lt;br /&gt;
[[File:vidInjector90003ds2.png|800px|Windows 10 light mode]]&lt;br /&gt;
[[File:vidInjector90003ds3.png|800px|Windows 10 dark mode]]&lt;br /&gt;
[[File:VidInjector90003ds4.png|800px|Windows 8.1 light mode with populated parameters]]&lt;br /&gt;
[[File:VidInjector90003ds5.png|Video inject on the home menu]]&lt;br /&gt;
[[File:MultiVideoInject1.png|Multi video inject main menu]]&lt;br /&gt;
[[File:MultiVideoInject2.png|Multi video inject player menu]]&lt;br /&gt;
&lt;br /&gt;
== Known issues ==&lt;br /&gt;
https://github.com/FoofooTheGuy/VidInjector9000#known-issues&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
&#039;&#039;&#039;v3.0 2023/10/31&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*Graphical user interface using xtd forms.&lt;br /&gt;
*Unicode text is easier to use because the text boxes use UTF-8.&lt;br /&gt;
*The interface text can be changed to pretty much whatever you want (useful for translation).&lt;br /&gt;
*Save and load parameters to a file so that you can return to your project later.&lt;br /&gt;
*Load parameters from CIA file (or at least attempt to).&lt;br /&gt;
*No separate binary dependencies.&lt;br /&gt;
*1 and 2 channel images are now supported.&lt;br /&gt;
*Light and dark mode exist.&lt;br /&gt;
*It has a logo now.&lt;br /&gt;
*Probably other stuff I forgot about.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.6.9 2022/12/31&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*Add checks for Apple Mac OS makerom (If you build it for Mac).&lt;br /&gt;
*Remove template files (It&#039;s faster now).&lt;br /&gt;
*Protect against using &#039;#&#039; as the first character in csv files since that is the comment character.&lt;br /&gt;
*Fix memory problems when processing text.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.6.5 2022/11/12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*Better icon template.&lt;br /&gt;
*Remove the need for 3dstool.&lt;br /&gt;
*Remove the need for bannertool.&lt;br /&gt;
*Extended characters can be used in icon texts (E.g. é, ö, ñ).&lt;br /&gt;
*Remove the need for 3dstex.&lt;br /&gt;
*Comma detection so as to not break the csv files.&lt;br /&gt;
*Fixed CP437 encoded extended character conversion (the Windows cmd input).&lt;br /&gt;
*Broke ASCII encoded extended character (sorry, not sorry. Use UTF-8/16 instead).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.5.9 2022/10/10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*You are able to quit a job if it fails.&lt;br /&gt;
*If the output rom is too big it will yell at you, but it wont restrict you from creating it.&lt;br /&gt;
*You can drag a .txt file to it and it will read the contents and use those as input (useful for unicode names).&lt;br /&gt;
*Modified multi video layout file to make 1+ hour long time progress not covered by that icon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.5.7 2022/09/21&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note-worthy Changes:&lt;br /&gt;
*Better title ID pseudo-Randomness (less generation of stuff like &amp;quot;CXXXX&amp;quot;).&lt;br /&gt;
*Increased speed on functions.&lt;br /&gt;
*No more ImageMagick (the zip is smaller now).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.5.2 2022/08/09&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note-worthy Changes:&lt;br /&gt;
*Fix maximum bytes check when building.&lt;br /&gt;
*Add checks on everything to make sure it&#039;s working.&lt;br /&gt;
*Better way to set video amount in Multi video mode (you can&#039;t break everything anymore).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.2.2 2022/07/11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable Changes:&lt;br /&gt;
*If the input of &amp;lt;code&amp;gt;copyfile()&amp;lt;/code&amp;gt; fails, it wont crash the entire program.&lt;br /&gt;
*It wont check the icon box if it failed to create it.&lt;br /&gt;
*Trim invalid characters from the output Filename. (The cia contents stay the same but it is more stable now).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.1.2 2022/07/11&#039;&#039;&#039;&lt;br /&gt;
*Now you can enable debug information.&lt;br /&gt;
*Additional notes:&lt;br /&gt;
**Option to display what calls to the resource tools it makes.&lt;br /&gt;
**Version indicator.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.1.1 2022/06/29&#039;&#039;&#039;&lt;br /&gt;
*Error 0xe0c046f8 (file of size 0) when creating extdata has been fixed (icon.icn was important after all, sorry!).&lt;br /&gt;
*Removed the unused ctrtool.exe from resources.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.1.0 2022/06/16&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note-worthy changes:&lt;br /&gt;
*Turn on or off the fast forward and rewind buttons.&lt;br /&gt;
*Turn on or off the screen fading after a while.&lt;br /&gt;
*An option to use a custom banner file instead of having it generate it from an image.&lt;br /&gt;
*A file size check has been added (no .cia&#039;s over 4GB because of fat32).&lt;br /&gt;
*CIA building title ID check fixed (again).&lt;br /&gt;
&lt;br /&gt;
== Credits and Stuff==&lt;br /&gt;
[https://github.com/gammasoft71/xtd xtd]: The GUI framework that made this whole thing possible.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/MyPasswordIsWeak/nnc nnc]: Converting banner and icon images, packing and unpacking CIA files.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/nothings/stb stb image]: Manipulating images.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/tfussell/miniz-cpp miniz cpp]: Zip extraction.&lt;br /&gt;
&lt;br /&gt;
[https://www.3dbrew.org/ 3DBrew]: Emotional support.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* GitHub - https://github.com/FoofooTheGuy/VidInjector9000&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:MultiVideoInject2.png&amp;diff=136290</id>
		<title>File:MultiVideoInject2.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:MultiVideoInject2.png&amp;diff=136290"/>
		<updated>2023-11-06T16:31:29Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An example output of VidInjector9002 showing the player menu of a multi video inject&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:MultiVideoInject1.png&amp;diff=136289</id>
		<title>File:MultiVideoInject1.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:MultiVideoInject1.png&amp;diff=136289"/>
		<updated>2023-11-06T16:29:37Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An example output of VidInjector9002 showing a multi video inject&#039;s main menu&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:VidInjector90003ds5.png&amp;diff=136288</id>
		<title>File:VidInjector90003ds5.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:VidInjector90003ds5.png&amp;diff=136288"/>
		<updated>2023-11-06T16:25:21Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An example output of VidInjector9002 with the banner and icon shown on the 3DS home menu&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:VidInjector90003ds4.png&amp;diff=136287</id>
		<title>File:VidInjector90003ds4.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:VidInjector90003ds4.png&amp;diff=136287"/>
		<updated>2023-11-06T16:20:53Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VidInjector9002 parameters menu with populated images, text, and .moflex video files for the series &amp;quot;Azumanga Daioh The Animation&amp;quot;&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=VidInjector9000&amp;diff=136267</id>
		<title>VidInjector9000</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=VidInjector9000&amp;diff=136267"/>
		<updated>2023-11-05T13:40:54Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox 3DS Homebrews&lt;br /&gt;
|title=VidInjector9000&lt;br /&gt;
|image=vidInjector90003ds.png&lt;br /&gt;
|description=A cross platform GUI based injector for 3DS video CIAs (Window and Linux).&lt;br /&gt;
|author=FoofooTheGuy&lt;br /&gt;
|lastupdated=2023/10/31&lt;br /&gt;
|type=Forwarders and Virtual Console Injectors&lt;br /&gt;
|version=3.0&lt;br /&gt;
|license=Mixed&lt;br /&gt;
|download=https://dlhb.gamebrew.org/3dshomebrews/vidInjector90003ds.7z&lt;br /&gt;
|website=https://github.com/FoofooTheGuy/VidInjector9000&lt;br /&gt;
|source=https://github.com/FoofooTheGuy/VidInjector9000&lt;br /&gt;
}}&lt;br /&gt;
A cross platform injector for 3DS video CIAs. Currently supports for Windows and Linux. &amp;lt;ref&amp;gt;‌FoofooTheGuy. [https://github.com/FoofooTheGuy/VidInjector9000#tested-compatibility VidInjector9000: A Cross Platform Injector for 3DS Video CIAs.] GitHub, 2023-10-31.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
* &#039;&#039;&#039;Create video injects&#039;&#039;&#039; - Input .moflex videos, images, and text, and the program will build a  .cia file for you.&lt;br /&gt;
* &#039;&#039;&#039;Create multi-video injects&#039;&#039;&#039; - Similar to the above, but there can be multiple videos in one .cia file.&lt;br /&gt;
* &#039;&#039;&#039;Unpack a video CIA&#039;&#039;&#039; - Load parameters from a .cia file to edit and rebuild.&lt;br /&gt;
* &#039;&#039;&#039;Save and load parameters&#039;&#039;&#039; - Save your place and come back later, they can even be saved/loaded automatically.&lt;br /&gt;
* &#039;&#039;&#039;Configure the interface for any language&#039;&#039;&#039; - If you can translate it, you can add it.&lt;br /&gt;
&lt;br /&gt;
== User guide ==&lt;br /&gt;
Tips:&lt;br /&gt;
* Click the icon preview to change border modes!&lt;br /&gt;
* Open a project file (.vi9p) with the program to load in those parameters!&lt;br /&gt;
* Click the multi video banner preview to choose file!&lt;br /&gt;
* Click the logo in the top left to find to the latest release!&lt;br /&gt;
* If an image doesn&#039;t fit in, it will be resized and cropped!&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
[[File:vidInjector90003ds2.png|800px|Windows 10 light mode]]&lt;br /&gt;
[[File:vidInjector90003ds3.png|800px|Windows 10 dark mode]]&lt;br /&gt;
&lt;br /&gt;
== Known issues ==&lt;br /&gt;
https://github.com/FoofooTheGuy/VidInjector9000#known-issues&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
&#039;&#039;&#039;v3.0 2023/10/31&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*Graphical user interface using xtd forms.&lt;br /&gt;
*Unicode text is easier to use because the text boxes use UTF-8.&lt;br /&gt;
*The interface text can be changed to pretty much whatever you want (useful for translation).&lt;br /&gt;
*Save and load parameters to a file so that you can return to your project later.&lt;br /&gt;
*Load parameters from CIA file (or at least attempt to).&lt;br /&gt;
*No separate binary dependencies.&lt;br /&gt;
*1 and 2 channel images are now supported.&lt;br /&gt;
*Light and dark mode exist.&lt;br /&gt;
*It has a logo now.&lt;br /&gt;
*Probably other stuff I forgot about.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.6.9 2022/12/31&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*Add checks for Apple Mac OS makerom (If you build it for Mac).&lt;br /&gt;
*Remove template files (It&#039;s faster now).&lt;br /&gt;
*Protect against using &#039;#&#039; as the first character in csv files since that is the comment character.&lt;br /&gt;
*Fix memory problems when processing text.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.6.5 2022/11/12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*Better icon template.&lt;br /&gt;
*Remove the need for 3dstool.&lt;br /&gt;
*Remove the need for bannertool.&lt;br /&gt;
*Extended characters can be used in icon texts (E.g. é, ö, ñ).&lt;br /&gt;
*Remove the need for 3dstex.&lt;br /&gt;
*Comma detection so as to not break the csv files.&lt;br /&gt;
*Fixed CP437 encoded extended character conversion (the Windows cmd input).&lt;br /&gt;
*Broke ASCII encoded extended character (sorry, not sorry. Use UTF-8/16 instead).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.5.9 2022/10/10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*You are able to quit a job if it fails.&lt;br /&gt;
*If the output rom is too big it will yell at you, but it wont restrict you from creating it.&lt;br /&gt;
*You can drag a .txt file to it and it will read the contents and use those as input (useful for unicode names).&lt;br /&gt;
*Modified multi video layout file to make 1+ hour long time progress not covered by that icon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.5.7 2022/09/21&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note-worthy Changes:&lt;br /&gt;
*Better title ID pseudo-Randomness (less generation of stuff like &amp;quot;CXXXX&amp;quot;).&lt;br /&gt;
*Increased speed on functions.&lt;br /&gt;
*No more ImageMagick (the zip is smaller now).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.5.2 2022/08/09&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note-worthy Changes:&lt;br /&gt;
*Fix maximum bytes check when building.&lt;br /&gt;
*Add checks on everything to make sure it&#039;s working.&lt;br /&gt;
*Better way to set video amount in Multi video mode (you can&#039;t break everything anymore).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.2.2 2022/07/11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable Changes:&lt;br /&gt;
*If the input of &amp;lt;code&amp;gt;copyfile()&amp;lt;/code&amp;gt; fails, it wont crash the entire program.&lt;br /&gt;
*It wont check the icon box if it failed to create it.&lt;br /&gt;
*Trim invalid characters from the output Filename. (The cia contents stay the same but it is more stable now).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.1.2 2022/07/11&#039;&#039;&#039;&lt;br /&gt;
*Now you can enable debug information.&lt;br /&gt;
*Additional notes:&lt;br /&gt;
**Option to display what calls to the resource tools it makes.&lt;br /&gt;
**Version indicator.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.1.1 2022/06/29&#039;&#039;&#039;&lt;br /&gt;
*Error 0xe0c046f8 (file of size 0) when creating extdata has been fixed (icon.icn was important after all, sorry!).&lt;br /&gt;
*Removed the unused ctrtool.exe from resources.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.1.0 2022/06/16&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note-worthy changes:&lt;br /&gt;
*Turn on or off the fast forward and rewind buttons.&lt;br /&gt;
*Turn on or off the screen fading after a while.&lt;br /&gt;
*An option to use a custom banner file instead of having it generate it from an image.&lt;br /&gt;
*A file size check has been added (no .cia&#039;s over 4GB because of fat32).&lt;br /&gt;
*CIA building title ID check fixed (again).&lt;br /&gt;
&lt;br /&gt;
== Credits and Stuff==&lt;br /&gt;
[https://github.com/gammasoft71/xtd xtd]: The GUI framework that made this whole thing possible.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/MyPasswordIsWeak/nnc nnc]: Converting banner and icon images, packing and unpacking CIA files.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/nothings/stb stb image]: Manipulating images.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/tfussell/miniz-cpp miniz cpp]: Zip extraction.&lt;br /&gt;
&lt;br /&gt;
[https://www.3dbrew.org/ 3DBrew]: Emotional support.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* GitHub - https://github.com/FoofooTheGuy/VidInjector9000&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=VidInjector9000&amp;diff=136266</id>
		<title>VidInjector9000</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=VidInjector9000&amp;diff=136266"/>
		<updated>2023-11-05T03:42:23Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox 3DS Homebrews&lt;br /&gt;
|title=VidInjector9000&lt;br /&gt;
|image=vidInjector90003ds.png&lt;br /&gt;
|description=A cross platform GUI based injector for 3DS video CIAs (Window and Linux).&lt;br /&gt;
|author=FoofooTheGuy&lt;br /&gt;
|lastupdated=2023/10/31&lt;br /&gt;
|type=Forwarders and Virtual Console Injectors&lt;br /&gt;
|version=3.0&lt;br /&gt;
|license=Mixed&lt;br /&gt;
|download=https://dlhb.gamebrew.org/3dshomebrews/vidInjector90003ds.7z&lt;br /&gt;
|website=https://github.com/FoofooTheGuy/VidInjector9000&lt;br /&gt;
|source=https://github.com/FoofooTheGuy/VidInjector9000&lt;br /&gt;
}}&lt;br /&gt;
A cross platform injector for 3DS video CIAs. Currently supports for Windows and Linux. &amp;lt;ref&amp;gt;‌FoofooTheGuy. [https://github.com/FoofooTheGuy/VidInjector9000#tested-compatibility VidInjector9000: A Cross Platform Injector for 3DS Video CIAs.] GitHub, 2023-10-31.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
* &#039;&#039;&#039;Create video injects&#039;&#039;&#039; - Input .moflex videos, images, and text, and the program will build cia file for you.&lt;br /&gt;
* &#039;&#039;&#039;Create multi-video injects&#039;&#039;&#039; - Similar to the above, but there can be multiple videos in one cia.&lt;br /&gt;
* &#039;&#039;&#039;Unpack a video CIA&#039;&#039;&#039; - Load parameters from a .cia file to edit and rebuild.&lt;br /&gt;
* &#039;&#039;&#039;Save and load parameters&#039;&#039;&#039; - Save your place and come back later, they can even be saved/loaded automatically.&lt;br /&gt;
* &#039;&#039;&#039;Text can be configured for any language&#039;&#039;&#039; - If you can translate it, you can add it.&lt;br /&gt;
&lt;br /&gt;
== User guide ==&lt;br /&gt;
Tips:&lt;br /&gt;
* Click the icon preview to change border modes!&lt;br /&gt;
* Open a project file (.vi9p) with the program to load in those parameters!&lt;br /&gt;
* Click the multi video banner preview to choose file!&lt;br /&gt;
* Click the logo in the top left to find to the latest release!&lt;br /&gt;
* If an image doesn&#039;t fit in, it will be resized and cropped!&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
[[File:vidInjector90003ds2.png|800px|Windows 10 light mode]]&lt;br /&gt;
[[File:vidInjector90003ds3.png|800px|Windows 10 dark mode]]&lt;br /&gt;
&lt;br /&gt;
== Known issues ==&lt;br /&gt;
https://github.com/FoofooTheGuy/VidInjector9000#known-issues&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
&#039;&#039;&#039;v3.0 2023/10/31&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*Graphical user interface using xtd forms.&lt;br /&gt;
*Unicode text is easier to use because the text boxes use UTF-8.&lt;br /&gt;
*The interface text can be changed to pretty much whatever you want (useful for translation).&lt;br /&gt;
*Save and load parameters to a file so that you can return to your project later.&lt;br /&gt;
*Load parameters from CIA file (or at least attempt to).&lt;br /&gt;
*No separate binary dependencies.&lt;br /&gt;
*1 and 2 channel images are now supported.&lt;br /&gt;
*Light and dark mode exist.&lt;br /&gt;
*It has a logo now.&lt;br /&gt;
*Probably other stuff I forgot about.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.6.9 2022/12/31&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*Add checks for Apple Mac OS makerom (If you build it for Mac).&lt;br /&gt;
*Remove template files (It&#039;s faster now).&lt;br /&gt;
*Protect against using &#039;#&#039; as the first character in csv files since that is the comment character.&lt;br /&gt;
*Fix memory problems when processing text.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.6.5 2022/11/12&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*Better icon template.&lt;br /&gt;
*Remove the need for 3dstool.&lt;br /&gt;
*Remove the need for bannertool.&lt;br /&gt;
*Extended characters can be used in icon texts (E.g. é, ö, ñ).&lt;br /&gt;
*Remove the need for 3dstex.&lt;br /&gt;
*Comma detection so as to not break the csv files.&lt;br /&gt;
*Fixed CP437 encoded extended character conversion (the Windows cmd input).&lt;br /&gt;
*Broke ASCII encoded extended character (sorry, not sorry. Use UTF-8/16 instead).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.5.9 2022/10/10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable changes:&lt;br /&gt;
*You are able to quit a job if it fails.&lt;br /&gt;
*If the output rom is too big it will yell at you, but it wont restrict you from creating it.&lt;br /&gt;
*You can drag a .txt file to it and it will read the contents and use those as input (useful for unicode names).&lt;br /&gt;
*Modified multi video layout file to make 1+ hour long time progress not covered by that icon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.5.7 2022/09/21&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note-worthy Changes:&lt;br /&gt;
*Better title ID pseudo-Randomness (less generation of stuff like &amp;quot;CXXXX&amp;quot;).&lt;br /&gt;
*Increased speed on functions.&lt;br /&gt;
*No more ImageMagick (the zip is smaller now).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.5.2 2022/08/09&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note-worthy Changes:&lt;br /&gt;
*Fix maximum bytes check when building.&lt;br /&gt;
*Add checks on everything to make sure it&#039;s working.&lt;br /&gt;
*Better way to set video amount in Multi video mode (you can&#039;t break everything anymore).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.2.2 2022/07/11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notable Changes:&lt;br /&gt;
*If the input of &amp;lt;code&amp;gt;copyfile()&amp;lt;/code&amp;gt; fails, it wont crash the entire program.&lt;br /&gt;
*It wont check the icon box if it failed to create it.&lt;br /&gt;
*Trim invalid characters from the output Filename. (The cia contents stay the same but it is more stable now).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.1.2 2022/07/11&#039;&#039;&#039;&lt;br /&gt;
*Now you can enable debug information.&lt;br /&gt;
*Additional notes:&lt;br /&gt;
**Option to display what calls to the resource tools it makes.&lt;br /&gt;
**Version indicator.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.1.1 2022/06/29&#039;&#039;&#039;&lt;br /&gt;
*Error 0xe0c046f8 (file of size 0) when creating extdata has been fixed (icon.icn was important after all, sorry!).&lt;br /&gt;
*Removed the unused ctrtool.exe from resources.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;v2.1.0 2022/06/16&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note-worthy changes:&lt;br /&gt;
*Turn on or off the fast forward and rewind buttons.&lt;br /&gt;
*Turn on or off the screen fading after a while.&lt;br /&gt;
*An option to use a custom banner file instead of having it generate it from an image.&lt;br /&gt;
*A file size check has been added (no .cia&#039;s over 4GB because of fat32).&lt;br /&gt;
*CIA building title ID check fixed (again).&lt;br /&gt;
&lt;br /&gt;
== Credits and Stuff==&lt;br /&gt;
[https://github.com/gammasoft71/xtd xtd]: The GUI framework that made this whole thing possible.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/MyPasswordIsWeak/nnc nnc]: Converting banner and icon images, packing and unpacking CIA files.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/nothings/stb stb image]: Manipulating images.&lt;br /&gt;
&lt;br /&gt;
[https://github.com/tfussell/miniz-cpp miniz cpp]: Zip extraction.&lt;br /&gt;
&lt;br /&gt;
[https://www.3dbrew.org/ 3DBrew]: Emotional support.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* GitHub - https://github.com/FoofooTheGuy/VidInjector9000&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=VidInjector9000&amp;diff=136255</id>
		<title>VidInjector9000</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=VidInjector9000&amp;diff=136255"/>
		<updated>2023-11-05T01:17:11Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:266393259-c6dddd9b-dfa7-4560-a7f6-2b478a97b6be.png|225px|VidInjector90002 logo]]&lt;br /&gt;
== VidInjector9000 ==&lt;br /&gt;
A cross platform injector for 3DS video CIAs&lt;br /&gt;
&lt;br /&gt;
== VidInjector9002 can… ==&lt;br /&gt;
* &#039;&#039;&#039;Create video injects.&#039;&#039;&#039; Input .moflex videos, images, and text, and the program will build a .cia file for you!&lt;br /&gt;
* &#039;&#039;&#039;Create multi-video injects.&#039;&#039;&#039; Similar to the above, but there can be multiple videos in one .cia file!&lt;br /&gt;
* &#039;&#039;&#039;Unpack a video CIA.&#039;&#039;&#039; Load parameters from a .cia file to edit and rebuild!&lt;br /&gt;
* &#039;&#039;&#039;Save and load parameters.&#039;&#039;&#039; Save your place and come back later, they can even be saved/loaded automatically!&lt;br /&gt;
* &#039;&#039;&#039;Be configured for any language.&#039;&#039;&#039; If you can translate it, you can add it!&lt;br /&gt;
&lt;br /&gt;
Tips:&lt;br /&gt;
* Click the icon preview to change border modes!&lt;br /&gt;
* Open a project file (.vi9p) with the program to load in those parameters!&lt;br /&gt;
* Click the multi video banner preview to choose file!&lt;br /&gt;
* Click the logo in the top left to find to the latest release!&lt;br /&gt;
* If an image doesn&#039;t fit in, it will be resized and cropped!&lt;br /&gt;
&lt;br /&gt;
== ScreenShots ==&lt;br /&gt;
[[File:279092990-b5ebedd1-4dd0-4d8f-8b6e-05e88061efec.png|frameless|Windows 10 light mode]]&lt;br /&gt;
&lt;br /&gt;
== Credits and Stuff==&lt;br /&gt;
&lt;br /&gt;
[https://github.com/gammasoft71/xtd xtd]: The GUI framework that made this whole thing possible&lt;br /&gt;
&lt;br /&gt;
[https://github.com/MyPasswordIsWeak/nnc nnc]: Converting banner and icon images, packing and unpacking CIA files&lt;br /&gt;
&lt;br /&gt;
[https://github.com/nothings/stb stb image]: Manipulating images&lt;br /&gt;
&lt;br /&gt;
[https://github.com/tfussell/miniz-cpp miniz cpp]: Zip extraction&lt;br /&gt;
&lt;br /&gt;
[https://www.3dbrew.org/ 3DBrew]: Emotional support&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=VidInjector9000&amp;diff=136240</id>
		<title>VidInjector9000</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=VidInjector9000&amp;diff=136240"/>
		<updated>2023-11-04T23:59:27Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A cross platform injector for 3DS video CIAs&lt;br /&gt;
&lt;br /&gt;
== VidInjector9002 can… ==&lt;br /&gt;
* &#039;&#039;&#039;Create video injects.&#039;&#039;&#039; Input .moflex videos, images, and text, and the program will build cia file for you!&lt;br /&gt;
* &#039;&#039;&#039;Create multi-video injects.&#039;&#039;&#039; Similar to the above, but there can be multiple videos in one cia!&lt;br /&gt;
* &#039;&#039;&#039;Unpack a video CIA.&#039;&#039;&#039; Load parameters from a .cia file to edit and rebuild!&lt;br /&gt;
* &#039;&#039;&#039;Save and load parameters.&#039;&#039;&#039; Save your place and come back later, they can even be saved/loaded automatically!&lt;br /&gt;
* &#039;&#039;&#039;Be configured for any language.&#039;&#039;&#039; If you can translate it, you can add it!&lt;br /&gt;
&lt;br /&gt;
Tips:&lt;br /&gt;
* Click the icon preview to change border modes!&lt;br /&gt;
* Open a project file (.vi9p) with the program to load in those parameters!&lt;br /&gt;
* Click the multi video banner preview to choose file!&lt;br /&gt;
* Click the logo in the top left to find to the latest release!&lt;br /&gt;
* If an image doesn&#039;t fit in, it will be resized and cropped!&lt;br /&gt;
&lt;br /&gt;
== ScreenShots ==&lt;br /&gt;
[[File:279092990-b5ebedd1-4dd0-4d8f-8b6e-05e88061efec.png|frameless|Windows 10 light mode]]&lt;br /&gt;
&lt;br /&gt;
== Credits and Stuff==&lt;br /&gt;
&lt;br /&gt;
[https://github.com/gammasoft71/xtd xtd]: The GUI framework that made this whole thing possible&lt;br /&gt;
&lt;br /&gt;
[https://github.com/MyPasswordIsWeak/nnc nnc]: Converting banner and icon images, packing and unpacking CIA files&lt;br /&gt;
&lt;br /&gt;
[https://github.com/nothings/stb stb image]: Manipulating images&lt;br /&gt;
&lt;br /&gt;
[https://github.com/tfussell/miniz-cpp miniz cpp]: Zip extracion&lt;br /&gt;
&lt;br /&gt;
[https://www.3dbrew.org/ 3DBrew]: Emotional support&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:VidInjector90003ds.png&amp;diff=136239</id>
		<title>File:VidInjector90003ds.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:VidInjector90003ds.png&amp;diff=136239"/>
		<updated>2023-11-04T23:45:01Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: FoofooTheGuy uploaded a new version of File:266393259-c6dddd9b-dfa7-4560-a7f6-2b478a97b6be.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VidInjector9000 logo&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=VidInjector9000&amp;diff=136229</id>
		<title>VidInjector9000</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=VidInjector9000&amp;diff=136229"/>
		<updated>2023-11-04T19:15:53Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: Created page with &amp;quot;A cross platform injector for 3DS video CIAs  == VidInjector9002 can… == * &amp;#039;&amp;#039;&amp;#039;Create video injects.&amp;#039;&amp;#039;&amp;#039; Input .moflex videos, images, and text, and the program will build cia file for you! * &amp;#039;&amp;#039;&amp;#039;Create multi-video injects.&amp;#039;&amp;#039;&amp;#039; Similar to the above, but there can be multiple videos in one cia! * &amp;#039;&amp;#039;&amp;#039;Unpack a video CIA.&amp;#039;&amp;#039;&amp;#039; Load parameters from a .cia file to edit and rebuild! * &amp;#039;&amp;#039;&amp;#039;Save and load parameters.&amp;#039;&amp;#039;&amp;#039; Save your place and come back later, they can even be saved/loaded...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A cross platform injector for 3DS video CIAs&lt;br /&gt;
&lt;br /&gt;
== VidInjector9002 can… ==&lt;br /&gt;
* &#039;&#039;&#039;Create video injects.&#039;&#039;&#039; Input .moflex videos, images, and text, and the program will build cia file for you!&lt;br /&gt;
* &#039;&#039;&#039;Create multi-video injects.&#039;&#039;&#039; Similar to the above, but there can be multiple videos in one cia!&lt;br /&gt;
* &#039;&#039;&#039;Unpack a video CIA.&#039;&#039;&#039; Load parameters from a .cia file to edit and rebuild!&lt;br /&gt;
* &#039;&#039;&#039;Save and load parameters.&#039;&#039;&#039; Save your place and come back later, they can even be saved/loaded automatically!&lt;br /&gt;
* &#039;&#039;&#039;Be configured for any language.&#039;&#039;&#039; If you can translate it, you can add it!&lt;br /&gt;
&lt;br /&gt;
Tips:&lt;br /&gt;
* Click the icon preview to change border modes!&lt;br /&gt;
* Open a project file (.vi9p) with the program to load in those parameters!&lt;br /&gt;
* Click the multi video banner preview to choose file!&lt;br /&gt;
* Click the logo in the top left to find to the latest release!&lt;br /&gt;
* If an image doesn&#039;t fit in, it will be resized and cropped!&lt;br /&gt;
&lt;br /&gt;
== Credits and Stuff==&lt;br /&gt;
&lt;br /&gt;
[https://github.com/gammasoft71/xtd xtd]: The GUI framework that made this whole thing possible&lt;br /&gt;
&lt;br /&gt;
[https://github.com/MyPasswordIsWeak/nnc nnc]: Converting banner and icon images, packing and unpacking CIA files&lt;br /&gt;
&lt;br /&gt;
[https://github.com/nothings/stb stb image]: Manipulating images&lt;br /&gt;
&lt;br /&gt;
[https://github.com/tfussell/miniz-cpp miniz cpp]: Zip extracion&lt;br /&gt;
&lt;br /&gt;
[https://www.3dbrew.org/ 3DBrew]: Emotional support&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:VidInjector90003ds2.png&amp;diff=136230</id>
		<title>File:VidInjector90003ds2.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:VidInjector90003ds2.png&amp;diff=136230"/>
		<updated>2023-11-04T17:12:45Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Screenshot of the parameters menu of the software&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
	<entry>
		<id>https://www.gamebrew.org/index.php?title=File:VidInjector90003ds.png&amp;diff=136231</id>
		<title>File:VidInjector90003ds.png</title>
		<link rel="alternate" type="text/html" href="https://www.gamebrew.org/index.php?title=File:VidInjector90003ds.png&amp;diff=136231"/>
		<updated>2023-11-04T17:08:31Z</updated>

		<summary type="html">&lt;p&gt;FoofooTheGuy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VidInjector9000 logo&lt;/div&gt;</summary>
		<author><name>FoofooTheGuy</name></author>
	</entry>
</feed>